Chromatic orbs and the chance of socket color.

"
MissBum a écrit :
And why does it have this tough? It's not like a health/armor build for a caster would be a major advantage vs a CI build.
So why would they have yet another annoying excessive gamble system for this?

Because a pure armor + HP chest will be most likely using red sockets since most characters/builds will benefit from that.

Removing the bias to help atypical builds will just result in making life much harder for "normal" builds ( I mean, pure or mostly using one stat for example ).

The top part of the tree is the path of magic mostly, and Energy shield.
Therefore it seems only logical to me that ES equipment is more likely to roll blue sockets.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
"
MissBum a écrit :
The chance of which color you get when using a chromatic orb seems to be linked to the attribute requirement of an item.

My question is.... WHY??
Before people say 'dont complain, chromatic orbs are easy to get', just try to answer the question WHY it would be linked to the attributes? Doesnt GGG want mage builds to wear armor? Or rangers a CI build?
I just spent 150 chroms trying to get 3 blue sockets on a 5L strength armor and it wasnt enough. So now i'm running low maps with an old chestplate trying to get more chromatics, and i'm just wondering why for gods sake does this also have to be yet oneother annoying gambling part of PoE?

Please, make color chance less depending on attributes.


From my own experience (while recolouring my chest)

I spend around 1000 chromatic on it.
As you can see, it's pure int item
I got 4 off-colours on it 6 times (GGGG once, RGGG once and RRGG four times). I got 3 offcolours MUCH often (i even havent counted them all).
So, you were just hit by bad luck. Pray RNGesus, and luck be with you.

If you need many off-colours but dont want wating chromatics, it's what hybrid items exist for. Get an armour-ES chest instead, and rolling 3 blue sockets on it will be easy as cake.

I was lucky to get my colours, but gamble is gamble... Without such gamble, chromatic would be useless shit, like Glassblower Baubles or Transmutation Orbs.
IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504

There is no knowledge
That is not power
"
Fruz a écrit :
"
MissBum a écrit :
And why does it have this tough? It's not like a health/armor build for a caster would be a major advantage vs a CI build.
So why would they have yet another annoying excessive gamble system for this?

Because a pure armor + HP chest will be most likely using red sockets since most characters/builds will benefit from that.

Removing the bias to help atypical builds will just result in making life much harder for "normal" builds ( I mean, pure or mostly using one stat for example ).

Way to strawman a legitimate question, really quite a champion effort.

No one is demanding GGG eliminate the color bias altogether, we're pointing out that it is punitively biased against off-colors. Those of us who've examined players' reported results have concluded that the most likely outcome of a Chromatic roll on a pure armor is all sockets the same color. Why is that assumed to be the "mainstream" case? Not even pure melee builds use all Red gems, because so many support gems happen to be different colors.

So use hybrid armor instead? Yet another obtuse argument that ignores the overwhelming criteria players most often use in choosing items: It's the mods and stats that make the gear worth equiping, not the stupid sockets!
Dernière édition par RogueMage#7621, le 5 déc. 2013 à 14:16:26
Fun facts:
* At 6:1:1 the chance of getting six blue on pure ES is the same as five blue and one red.
* At 4:4:1 the chance of getting four red and two green on AR/EV is the same as three red, two green, and one blue.

As such, I cannot fathom the design decision to go significantly beyond these ratios. Once six blue is the most likely result for pure ES, what is gained by pushing it even further?
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Dernière édition par ScrotieMcB#2697, le 5 déc. 2013 à 20:55:42


Reduced attributes helps. If you find a white 6l roll that mod with alts to color it before you craft other stats.

Source

http://www.pathofexile.com/forum/view-thread/529317
Berek's Grip Ice Spear
http://www.pathofexile.com/forum/view-thread/780707
Budget Magicfind and/or Hardcore Flame Totem
http://www.pathofexile.com/forum/view-thread/1211543
I get it's not their style, but I'd really prefer it if they used a deterministic cycling system for this, jeweler orbs, and linking orbs.

If jeweler orbs simply walked through a series (say,
1
1,2
1,2,3
1,2,3,4
1,2,3,4,5,
1,2,3,4,5,6

Then after a mere 2-3 jeweler orb usages you'd see where you are in the pattern and you'd only have to spend between 5 and 30 orbs (but you'd know exactly how many!) And this is only if you prefer the uber-grindy approach. I honestly think it should just add a socket each time until you roll over the max possible sockets.

The same should've (and still should) be done with linking. Merely walk through the link combinations slowly linking each one.


I just about wrote a whine post on this the other day after spending something like 23 Chromatics (what I had at the time) and not rolling the right colors in a mere 3 or 4 slot armor. Very frustrating to take an entire pile of the things and have nothing happen.
"
RogueMage a écrit :

No one is demanding GGG eliminate the color bias altogether, we're pointing out that it is punitively biased against off-colors. Those of us who've examined players' reported results have concluded that the most likely outcome of a Chromatic roll on a pure armor is all sockets the same color. Why is that assumed to be the "mainstream" case? Not even pure melee builds use all Red gems, because so many support gems happen to be different colors.

So use hybrid armor instead? Yet another obtuse argument that ignores the overwhelming criteria players most often use in choosing items: It's the mods and stats that make the gear worth equiping, not the stupid sockets!


If you read more thread on this forum, you'd know that some people ( not to say many ) would like to remove the bias ( which would be dumb ).

Someone planing to get 4 red sockets with a CI build would be either kinda rich or kinda dumb to go for a pure ES chest. Sockets color is as much something that makes gear worth equiping as much as the rest, it's not because you don't think so ( or you can't see it ) that it's not the case.

And it's just normal to have the most likely roll to be with a pure socket color, he one after won't be anyway, getting a few off-colored sockets isn't difficult, getting mostly off-color sockets is tough, normal here.


SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
K for Fruz then:
--MOST-- people here think the bias is a good thing, its just that the chances of an off-color are way too small atm ;)
@tescrin: All forms of deterministic orb systems are bad because it means the chances of most orb uses are 0%, and known by the player to be 0%. What that does is punish the poor (uncertain to have enough orbs to hit that 100% chance) and benefit the rich (more likely to have that amount).
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.

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