Chaos Penetration and Chaos Inoculation... And now Voltaxic Rift
" He has a build around it. Old april 2012 account got stolen
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The poison arrow and viper strike skills need a bit more options available to make them viable. As it stands, poison arrow you only want to stick on LMP/GMP, anything more than this is really just icing ont he cake but really isn't needed. Increased AoE, increased duration, are kind of helpful. Faster attacks lets you get it down earlier. But overall, there isn't anything that actually makes it more effective.
You could actually just use poison arrow no links, vulnerability, and viper strike no links (though viper+multi makes it much easier), and your actual damage output wouldn't change Edit: Realised I used the term viable without explaining. At the moment they are very powerful, but by viable I mean that they have a similar issue to searing bond. There just isn't that many supports you can link them to, a lot of them just don't help at all Dernière édition par Real_Wolf#6784, le 29 août 2013 à 17:58:21
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" The damage has already been done, sadly. I too want Chaos damage to be closer to the way it was in Closed Beta but I think that ship sailed when Open Beta arrived. Now that we're so close to the official release, it's probably just too late. Maybe Chaos damage could be given some exclusive supports and a curse but they're going to need to cover the same bases as the ones for elemental damage. I think resistance penetration/reduction is one of them now that anyone can have enough Chaos resistance to thwart almost any current Chaos threat. That used to be exclusive to those with unique items (Geofri's Crest) and takers of Chaos Inoculation until Open Beta. same name in-game Dernière édition par iao#2860, le 30 août 2013 à 04:56:19
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" Nope. It won't. It's just like how lioneye locks your accuracy to 100%. Being enfeebled or blinded doesn't change your 100%, being Chaos Weaknessed wouldn't change your 100% chaos res. Chaos Inocculation doesn't say "100% Chaos resistance" (although it does display that), it says "Immune to chaos damage". So even if something tries to penetrate, you're immune. Even if it was just 100% chaos resist and penetration broke it, they could use a mod similar to the X-Y Physical Damage Reduction. They can just have a 1,000,000 - 1,000,000 chaos damage reduction stat going in the background. Dernière édition par Xendran#1127, le 30 août 2013 à 11:51:47
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I wrote "seems". I never said it was the case. You can say "nope" but you're the one actually stating how the underlying mechanics work, even though you're not a developer and haven't seen the game code. I'm just speculating and posting my concerns.
same name in-game
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