Ethereal Knives
Does pierce work with EK? As in will EK now hit the same target more then once assuming they pierced through another target first or will the targets still be limited to 1 hit per cast?
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Yet to test it with a pierce support gem.
Okay, I have to admit, that if I equip two wands for the spell buffs, EK becomes slightly less useless. This is then resigning myself to believing it IS a spell, therefore IS magical, therefore shouldn't really be physical damage. ...Still not sure how I feel about that. If I like a game, it'll either be amazing later or awful forever. There's no in-between.
I am Path of Exile's biggest whale. Period. |
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"Yes, the knives gain a chance to pierce. "No. Each target can still only be hit once. | |
So is there anyway to increase the distance or arc width currently in game by something like increased projectile speed, skill duration or AoE radius?
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I realise my longer posts don't always encourage a direct answer from GGG, so I'm going to keep this much shorter than usual, and more blunt.
What exactly is this skill supposed to be? When it was conceived, how was it meant to be used? Implicitly, am I being stupid in trying to find a way to make it my main damage source from level 4 onwards? Cheers. If I like a game, it'll either be amazing later or awful forever. There's no in-between.
I am Path of Exile's biggest whale. Period. |
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I tend to agree with most of the observations. It's hard to determine utility of spell because:
- very short range - doesn't scale well with passives If the spell had a bonus on chance to stun/stun duration, it could be used as crowd control/escape mechanism for ranged/spell classes that have mobs close too quickly. BUT, the cast time it too long for it to be effective even in this sense. Speed up the cast time and it can be an 'oh shit' skill. If anything, I would change this gem from dex based to int based to give pure int specs a physical damage spell to help deal with elemental reflect mobs. Narrow the arc and give it more range and increased chance to stun. Speaking of which, I have hardly seen either ele reflect or phys reflect mob types lately... Were they removed? "We were going to monitor the situation but it was in the wrong aspect ratio." Dernière édition par Garr0t#3474, le 26 mai 2012 à 13:10:30
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" You can increase the distance, but not the arc (as far as I know). With my Faster Projectiles support gem, Ethereal Knives can now reach the bottom and top edges of the screen easily, and reaches about 2/3rds of the way to the right and left. I'd definitely say some sort of projectile speed boost is a must for using this spell. And I am actually using this spell quite successfully so far @level 55 and starting to make my way into chaos. I currently have it linked to Added Cold Damage and Faster Projectiles. I'm hoping to replace Added Cold Damage with Added Chaos Damage once I get it leveled sufficiently. Another thing worth noting is that the Hatred aura gem works on this spell, providing a noticeable cold damage boost. While I won't go as far as saying the skill is perfect as it is, I find its damage output to be quite reasonable. I'll try to go into more depth later. Urist McDwarfy has been happy lately. He admired an exceptional ARPG recently. He took joy in slaughter lately. He has been attacked by the dead recently.
Check out the Path of Exile wiki: http://en.pathofexilewiki.com |
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Edit: If Hatred works, then so would Wrath, I presume. For whatever reason I didn't think this would be the case. I shall have to try it, perhaps when I've got better mana management.
I just took my Knife witch into Act 2 last night. Now that EK is level 4 and she has all her nearby spell buffs, and I've shoved a damage-add support in there, she's doing okay. Ish. I took out both of Merveil's Daughters and Mom herself with relative ease. Ran out of mana a lot, because I'm currently relying on the mana per kill nodes. Will probably go east on the skilldrasil and start just bumping mana straight. I still love how tactical this skill forces me to be. I herd mobs until that one throw counts. There is an illusion of precision in the Ethereal Knives build. Given the mana cost, you really don't want to waste any. I keep finding interesting benefits to this skill/build that still don't quite make it lucrative. For example, there ARE many elemental-resist mobs around. Many. And EK eats them alive, quicker than many 'better' elemental spells ever could. Perhaps I only had to get past the early level doldrums. I'm not sure. We'll see how it continues now that I'm moving more towards gear and skills tailored towards supporting one skill... If I like a game, it'll either be amazing later or awful forever. There's no in-between. I am Path of Exile's biggest whale. Period. Dernière édition par Foreverhappychan#4626, le 26 mai 2012 à 18:45:54
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No, Hatred works because it gives you a phys->cold conversion and EK does physical damage. Anger and Wrath add flat damage to Attaks (and EK is a spell).
I've had moderate success with a Ranger using EK, focusing on crit and projectile damage for my damage boosts, with Hatred, Added Fire, and Faster Proj to increase the damage via non-passives. EK would feel much more fluid if the cast time went down a bit (going from 1s to 0.84s with frenzy charges is a huge relief) and the damage went down to keep the same relative strength. Right now it feels far to slow compared to normal weapon swinging animations and movement speed. Dernière édition par pneuma#0134, le 26 mai 2012 à 20:10:57
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" That's odd, the site description of Hatred is 'Casts an aura that increases the cold damage of you and your allies.' Which seems to correspond to the other two, Anger and Wrath. As a side-note, I've decided the skill should be renamed and NOT made into Chaos damage. There are chaos immune mobs out there. Just ran into one. Was very glad for physical damage. Ethereal is almost the opposite of physical, GGG. If I like a game, it'll either be amazing later or awful forever. There's no in-between.
I am Path of Exile's biggest whale. Period. |
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