Ethereal Knives

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MullaXul a écrit :
This skill is number 1 pvm/pvp caster spell and nothing else touches it. I've used optimal combinations of every gem available to a caster...only fireball was comparable but you lack gem socket freedom/diversity. Comparable as in..it was good but it was no EK.


Really? I never see people talking about more than maybe 13k dps when using a decked out non-crit EK build (which is quite low as far as builds go), and I don't see any current crit EK builds around the forums. Why is that? Also, I'm talking about pure EK builds, nothing involving cast on crit.
Dreamfeather Elemental Cleave Ranger: http://www.pathofexile.com/forum/view-thread/1087616
Dernière édition par Tempada#2630, le 15 avr. 2014 à 13:47:17
How do I mathed?
Dernière édition par Nangingg#6005, le 1 juil. 2014 à 19:55:18
How did you get it to 4% less DPS?
As far as self casting is concerned, this spell received a buff. Being able to cast faster means you can reposition yourself quicker after casting the spell.
The change to EK will give it a wow factor but it will still be underpowered. With elemental spells you can dual curse stack Elemental Weakness with the whatever element curse you are using. There's also Elemental equilibrium. The 5% base crit is lackluster too. Why not boost the base crit chance? It is a knife spell that is Shadow aligned after all.

Edit: The damage per hit reduction also hurts trap and mine users.
Dernière édition par Nangingg#6005, le 1 juil. 2014 à 21:45:22
1.33 for the new cast speed 20% less damage = 6% over all damage boost if my maths are correct.


Edit: nvm I mixed up 25% increased cast speed with reduced cast time. Shits confusing o.0

Come on boost base crit chance! Go go go :-D
Dernière édition par Nangingg#6005, le 2 juil. 2014 à 00:06:51
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MullaXul a écrit :
GGG are you guys ever going to do something about this skills base damage or potential? It single handedly owns every other spell no question. Doesn't require lmp or gmp to create a fan pattern. Has 0 aim requirements, scales off physical damage items/auras/gems. Doesn't need to have added cold/light damage or penetration gems linked to it to make it semi-viable. You have complete gem socket freedom,stupid damage potential and ease of use. Its slowish cast speed is its only downfall and thats easily remedied with smart gear/gem/tree choices. Add critical damage to the mix and its just insult to injury.

This skill is number 1 pvm/pvp caster spell and nothing else touches it. I've used optimal combinations of every gem available to a caster...only fireball was comparable but you lack gem socket freedom/diversity. Comparable as in..it was good but it was no EK.


I've played an EK character since the end of Open Beta. Not sure if this feedback was written in 2012.
The chance to Vaal +1% maximum resists on an amulet is less than 1/300.
Dernière édition par Daresso#3599, le 4 juil. 2014 à 20:22:10
I must say, EK sucks today. 82 lvl character with 5k dps... Sure, I don't have end game gear and fancy rings like Ming's heart but 5k? how am I supposed to do maps 70+ with that? I don't understand how CoC spectral throw build has 1mln dps and EK barely reaches 15k as I hear. The base dmg must be buffed. EK was in the game since forever and it looks like became forgotten.
That "one million DPS" number is about as bullshit as it gets. Anyways, fun fact: Spork Totems used to clear maps with 500 DPS. Stop relying on DPS numbers, they're all horseshit.
There's a difference between clear and clear in reasonable time. Try killing high HP boss with EK and with that "bullshit dps" 1 million and say again what you've just said.
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ZlyDzien a écrit :
There's a difference between clear and clear in reasonable time.

I know. Spork Totems used to be one of the fastest-clearing builds.

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ZlyDzien a écrit :
Try killing high HP boss with EK and with that "bullshit dps" 1 million and say again what you've just said.

I never said Cast on Crit is balanced, so I'm not sure what your point is.
CoC is broken as shit. That's pretty widely accepted, to my knowledge. I also know that DPS numbers are completely stupid to compare, because there are builds with terrible DPS figures that clear fast.

"One million DPS" refers to an ideal situation where each Projectile hits as many monsters possible and triggers every linked Spell 100% of the time. In such a situation, your 5k DPS EK would deal a whole lot more Damage than that all the same. That's why you don't compare DPS numbers. It doesn't work. Either you use the listed DPS, which is always inaccurate, or you use vaccuum-space DPS numbers, which are... Also always wrong.

Yes, EK falls behind CoC. Damn near everything does. That is a problem with CoC, not EK.

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