Is it a good spot for "Iron Will" Keystone?

Perhaps I'm missing something, but I don't see it on the tree myself.

That having been said, if it were to be a properly balanced concept, there's really only one place for such a thing:

Half way in between the Marauder and Duelist portions of the tree, probably along the outside. That area is already a bit crowded with Keystones though. But if you're going to build a tool to convert strength into int, then you put it as far from the purer Int classes as possible, and in the heart of where those classes are, who can make the most use of it, but at the same time are the least likely to actually do so. Opportunity, flexibility, but at a cost.

It might be better as a unique jewel.
'A Balrog,' muttered Gandalf. 'Now I understand.' He faltered and leaned heavily on his staff. 'What an evil fortune! And I am already weary.'
"
dudiobugtron a écrit :
Boo to keystones with no downsides.

Iron Grip have no downsides too.

And my post have second message, i repeat it with my observation:
(Pathing is only for bordering) Other 'crossroad-stat' passives have at least 2 clusters with something, but that left-middle have only 1. Why? I think it is strange.

And about why here i want Iron will node: Which strenght classes have ascendancys for spellcaster? It is a Chief and any templar choise. So thats why i think like that :)

Sorry for my bad english, I am not a native speaker.

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