Act 10 Too Easy, Maps Too Difficult

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GGSF a écrit :
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SeCKSEgai a écrit :
Frankly, I found it the other way around. Surviving kitava (either one) when I first started usually didn't happen.

If you can get through act 10, you should be able to at least do the lower tier maps. However, you should keep in mind that certain map mods will just kill certain builds, particularly reflect maps if you do what it reflects.


Forgot to mention that I do die multiple times with Kitava. :)

But everything else is in 10 is easy.



Ok, that makes more sense.

Like other people have said, resistances are a big deal as they mitigate most damage to more manageable levels.

Damage is also important though - two of my characters were only recently able to beat Atziri when I sacrificed some defense for a much needed damage boost. Killing groups quickly means that's a lot less time for them to hit and overwhelm you.

Single target is important - but you need an efficient means of clearing big groups as well. If you can do only one but not the other it can prevent you from completing even basic content.
Yep, totally over league play.
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Zrevnur a écrit :
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GGSF a écrit :


I don't even know how to make it public. Do I do it from inside the game?


Some option setting in the forum - probably here:

https://www.pathofexile.com/account/view-profile/GGSF/privacy


Done. It's public now.
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GGSF a écrit :
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Zrevnur a écrit :
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GGSF a écrit :


I don't even know how to make it public. Do I do it from inside the game?


Some option setting in the forum - probably here:

https://www.pathofexile.com/account/view-profile/GGSF/privacy


Done. It's public now.

Quick look at your Champion shows that you need better gear and should fix your passive tree. Your life is probably far too low. Its no surprise you die too often. You are missing Ascendancy points. Your links/gems are far from optimum.

Not sure what kind of build you are trying to make. If you make it a bit more clear what you are trying to build someone here may be able to give advice on how to fix the passive tree.

PoE is very much about min-maxing. If you just put in some points somewhere without a 'grand plan' and without this min-maxing you will hit a wall at some point.

If you are using Molten Strike you should probably use Ancestral Call & Multistrike support gems for mapping. And if you are not adept at pressing 'Shift' use some sort of "shift lock" mechanism - google "Path of Exile numlock trick" or sth. This will make mapping far easier. (Single targets may require some practice with this setup though. Or you can switch out 'Ancestral Call'.)


Edit: Also add some utility flasks and learn to use them.
No wonder it's lost, it's in the middle of the jungle!
Dernière édition par Zrevnur#2026, le 21 mars 2018 à 04:19:01
Hey there,

just imported your build in Path of Building and agree with Zrevnur.
You made some crucial mistakes I will mention and you´ll have to decide whether you want to fix your build or reroll.

1. Lifepool
You picked 5 lifenodes on the tree and only 3 items you are using do provide flat life rolls.
Now thats 27% life from tree for a total of ~1600hp.
As a melee you are expected to sit at 180-200% life from tree and stack tons of flat life on your gear.
Try to hit 300hp per act - which means you should be at roughly 3k life when you complete act10.

Thats the reason why you die a lot and fixing that wont be easy.
Basically you would have to rework the entire tree and your gear as well.

2. Skilltree
Im sorry but your tree is a mess :)
You wasted a lot of points for stuff you dont even use and the pathing is bad too.
Like whats the point of investing 3 skillpoints into "Fangs of Frost" for cold dmg penetration, when you are using a fire based skill?

3. Crit vs non-crit
You invested a bit in crit, for a total crit chance of 15%. Not worth it.
You either crit reliably all the time or you dont. In case you dont want to go crit - grab Resolute Technique and drop all accuracy nodes. Because RT will guarantee you always hit, but you cant crit anymore.
If you want to go crit, thats fine. But then you have to go all in.

4. Exploring the skilltree
You kinda sticked to the duelist area. Dont do that.
There is a searchbar top right in the passive skilltree. Search for generic life or block or whatever you want. Figure out where to get what you want and whether there is useful stuff nearby.
Adjust your pathing on the tree, so you make sure to travel the most efficient route and get all the goodies on the way. This is something you should do before you even start playing the build.
Your tree has to be ready, when you start at Twilight Strand.
If you dont feel comfortable designing your own tree, which can be a little intimidating early on, look on the forums for a good build guide and copy that one.


There is more to mention, but I think this is enough for now :)
If I were you, Id probably reroll. Dont feel bad about it, thats to be expected, thats normal.
If you want to salvage your build, thats cool too but will require time and currency.
Might as well spend the time on releveling another char, grab some currency/gear on the way and get a hopefully better result in the end - but thats just me.
Its up to you to decide what you want to do.


Good luck exile
I know a lot of people hate doing it... but consider using a guide for your first couple of builds.

ONLY to help you understand how to navigate the skill tree. It is impossible, as a new player, to understand that most people TRAVEL a lot around the skill tree (often times to the starting areas of other classes even!).

Also primary stats such as str/dex/int are rarely stacked in the tree like you have it. Most of the time those are on gear or maybe taking a large +30 to primary stat cluster (at worst).

You are learning the game so expect your first character to fail.

In your position, I would reroll and keep your gear for now (even though its not very good). You can even reroll the same character but change the skill tree!
Thanks! I wasn't really thinking about the overall design for the passives. Just kept on adding in areas where I felt I needed at that time. So I guess I need to reclaim everything and redo the tree.
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GGSF a écrit :
Thanks! I wasn't really thinking about the overall design for the passives. Just kept on adding in areas where I felt I needed at that time. So I guess I need to reclaim everything and redo the tree.



You may just want to start over - depending on character level and your currency it may just be easier to do it over.


I ended up shelving my first character at 40 something - she wasn't in a horrible state but I had enough of a feel for the tree to plan my pathing.

Also - its worth it to read up on things now that you've explored the tree a bit. Things that sound great can end up being a lot less impressive when you read how the math actually gets processed, like criticals, which you end up typically investing in heavily or not much at all. 100% increased crit chance sounds great - until you find out that it just turns a base 5% into 10%.
Yep, totally over league play.
If I start over or refund all the passives, which passives should I avoid? I'm adjusted about 15 passives and I'm slowly progressing but at this point I don't know if aside from health are my damage too low?
This is going to be rough I guess.
I dont like being the one speaking out loud whats needs to be said.


In PoE you need to specialize. You need to focus and build around a small set of mechanics in order to scale it well enough, so you can handle the content. Its all about efficiency.

Your build is all over the place and there is no underlining concept.
Which is why your build isnt specialized in anything and therefore doesnt perform well enough. You spent most of your points in the duelist area - which is bad and you spent way too many point on traveling points you dont need.
Traveling points are those +10 attribute nodes you need to grab to move forward on the tree.
The fact that you are heavily relying on minions as a melee character is telling. It means you cant handle the content by yourself and you need decoys to distract mobs, so they dont obliterate you right away. If thats a temporary solution, thats fine, but it doesnt look like it.
You dont scale minions on your tree, so minions wont do a lot. The further you progress, the weaker your minions will be and the harder is gets for you to handle content.


Id strongly recommend you to reroll or respec the bulk of your skilltree.
Follow a build guide to avoid beginner mistakes.

Take a look at this guide:
https://youtu.be/4d8-s-K6ibk
Its the only Molten Strike Champion I could find on the fly and it looks solid as well as cheap.
You dont have to follow this build. I just posted it to open your eyes to what people are doing on the tree. They are traveling quite a bit to reach the juicy nodes for their builds - this is what you did wrong and most likely because you have no idea which nodes are the juicy ones ;)

Figuring that out takes time and experience.
So you have to make a very basic decision:
- Go for the Trial & Error approach. Will take a lot of time and a high tolerance for frustration
- Follow any guide thats fit for beginners and is cheap. You wont necessarily understand what the author of the guide intended to do, but your build will work and you can progress further.


Guess Ill end this wall of text right here :)
Dont be disheartened because your build doesnt work. Beginners are expected to fail a bunch of builds, if they are not following guides and even then they wont understand what they are doing.
Thats perfectly normal and nothing to be ashamed about.


Good luck exile

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