[3.6] Triple Herald Blade Vortex Elementalist

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nguyendathung a écrit :
Have a few questions. Thanks in advanced.

- Which curse you guys would consider to be the better for the second curse ? Enfeeble or Elemental weakness ?

- I see some players on poe.ninja having Righteous Fire in their skill set. I assume that it is for the % spell damage, right ? Anyone has experience with that could enlighten me with some guidance on how to use it ?

- How much crit chance would be enough ? Is there any magical Crit Change-Multiplier ratio that I should follow ?


1)

I would choose ele weak, read it as an ele pen mod. If you're applying it with orb of storms, you have to choose between pcoc or arcane surge as the 4th link.

If you're considering corrupted hrimsorrows, a minimum roll spell crit corruption (+0.5 to 0.8 to base BV crit) grants more damage than a max roll ele weak corruption to both normal enemies and Shaper/Guardians (who have 80% curse resistance).

For either option to be considered, you need +1 curse from either your tree or your items (preferably a corrupted amulet).

2)

Vaal Righteous Fire grants 39% more spell damage for its duration.

Link VRF to your CWDT - IC - Increased Duration setup, both benefit from the increased duration gem. VRF needs to be of higher level than CWDT's trigger threshold or else you'll kill yourself from the normal RF degen when it's triggered (normal RF degens your life to 1 if you can't sustain it, VRF has a one time cost of 30% of your life/ES for its duration).

3)

No. This build has an estimated 50% crit chance (assuming 10 stacks of BV) with no crit mods on your items. This is sufficient as is if you have a diamond flask.

Building on this base -

+100% crit on a weapon/weapons = 57.5%
+0.7% (0.8 max) to base crit on hrimsorrows = 63%

If you need a Starkonja for the dex, it grants +25% crit.

If you're willing to invest currency -

Aul's Uprising for free Hatred + Hatred Watcher's Eye's benefits
+1.6 (1.8 max) to base crit = 74.5%

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NemsIX a écrit :
Quick question. How could i get better survivability with this build. Currently on Depth 255 and some monster just plain and simply murder me lol (they come from invisibility and almost 1shot me, some Do 1shot me)


(Sorry i dunno how to link my build but i believe my profile is open for all to see!)

Thanks in advance, Loving the build btw!


If you're playing MoM BV, stack t1 (46-50) flat life + decent flat mana eyes (abyss jewels). If you're playing Acro/Phase Acro BV, t1 flat life eyes. T1 life eyes are cheap if you aren't demanding of the other mods.

From my experience (albeit, my max depth is 465, searching 300 laterally for an easy Aul), the best defense is a good offense - namely the inpulsa explosions and shatters. In delves, you stack CC (and damage) if you cannot stack damage mitigation.

Looking at ele bv builds on the delve ladder, EO is king. EO buffs both inpulsa and herald damage. Not investing in crit multi translates to free skill points for life nodes/jewel sockets. Acro and phase acro are more popular than MoM because you don't need to invest into mana nodes nor flat mana on items, it's an efficient 1.4 for attacks and 1.3 for spells life multiplier as long as you don't get one shot.

https://poe.ninja/challenge/builds?class=Elementalist&skill=Blade-Vortex&sort=depth

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Dernière édition par Crackulous#7496, le 9 oct. 2018 à 00:16:04
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1)

I would choose ele weak, read it as an ele pen mod. If you're applying it with orb of storms, you have to choose between pcoc or arcane surge as the 4th link.

If you're considering corrupted hrimsorrows, a minimum roll spell crit corruption (+0.5 to 0.8 to base BV crit) grants more damage than a max roll ele weak corruption to both normal enemies and Shaper/Guardians (who have 80% curse resistance).

For either option to be considered, you need +1 curse from either your tree or your items (preferably a corrupted amulet).

2)

Vaal Righteous Fire grants 39% more spell damage for its duration.

Link VRF to your CWDT - IC - Increased Duration setup, both benefit from the increased duration gem. VRF needs to be of higher level than CWDT's trigger threshold or else you'll kill yourself from the normal RF degen when it's triggered (normal RF degens your life to 1 if you can't sustain it, VRF has a one time cost of 30% of your life/ES for its duration).

3)

No. This build has an estimated 50% crit chance (assuming 10 stacks of BV) with no crit mods on your items. This is sufficient as is if you have a diamond flask.

Building on this base -

+100% crit on a weapon/weapons = 57.5%
+0.7% (0.8 max) to base crit on hrimsorrows = 63%

If you need a Starkonja for the dex, it grants +25% crit.

If you're willing to invest currency -

Aul's Uprising for free Hatred + Hatred Watcher's Eye's benefits
+1.6 (1.8 max) to base crit = 74.5%


Really appreciated.

1.I'm using Herald of Thunder to proc it since the original combo was with warlord's mark so I thought this would work the same. Wouldn't it ?

2.I see. Does the burning damage given by gem's quality do anything here ?

3.Each of my wp has around 100% and nearly 40% on amulet, still I only reach 58.78 :(
Would that number be ok if I'm not using diamond flask?
Currently Having 1 divine flask, 1 atziri, 1 wise oak (3 equal resistances), 1 ToH and I find the leech from Vinktar is tremendously helpful. Don't know if it would worth the trade with diamond flask though.
Guys, recently I went full meme with this build and started to run all 5 heralds in the game. Surprisingly enough build is 100% playable, I've enough mana to cast blade vortex and regen is enough to spin me up to 10 blades, way easier while leeching of course. Purity herald actually adds some decent damage as it's flat phys and the bois can distract enemies, the herald of agony is pure meme imo.
"
nguyendathung a écrit :


Really appreciated.

1.I'm using Herald of Thunder to proc it since the original combo was with warlord's mark so I thought this would work the same. Wouldn't it ?

2.I see. Does the burning damage given by gem's quality do anything here ?

3.Each of my wp has around 100% and nearly 40% on amulet, still I only reach 58.78 :(
Would that number be ok if I'm not using diamond flask?
Currently Having 1 divine flask, 1 atziri, 1 wise oak (3 equal resistances), 1 ToH and I find the leech from Vinktar is tremendously helpful. Don't know if it would worth the trade with diamond flask though.


1)

Good setup, albeit you would still need +1 curse from your tree or items and Herald of Thunder can't apply the curse if you haven't killed a shocked enemy recently (i.e. boss fights).

2)

It's negligible.

3)

Anything greater than 50 is sufficient. I mentioned a diamond flask because the less crit chance you have (assuming > 50%), the stronger its effect.

My crit chance calculations did not account for controlled destruction, sorry. You would gain 5-10% were it not one of your links.

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Khaazir a écrit :
Guys, recently I went full meme with this build and started to run all 5 heralds in the game. Surprisingly enough build is 100% playable, I've enough mana to cast blade vortex and regen is enough to spin me up to 10 blades, way easier while leeching of course. Purity herald actually adds some decent damage as it's flat phys and the bois can distract enemies, the herald of agony is pure meme imo.


Try linking Herald of Purity to Blind. Blind halves enemies' chance to hit and doesn't increase the herald's mana reservation. Because projectiles can chain from the sentinels, consider Soul of Lunaris as your pantheon for chain maps.

Herald of Agony's chance to poison grants 5% more damage to Yoke of Suffering.
Dernière édition par Crackulous#7496, le 9 oct. 2018 à 07:45:32
I'm almost lvl 95 on this build and as I've started doing red elders, the build weaknesses are starting to show up a bit.

I've come to realize that I don't have enough sustain to go through elder/shaper bosses safely...still not sure if it's the build problem or I'm playing poorly and getting hit by too many stuff. But usually I run out of flask and can't heal back before getting ko'ed. And it sucks losing 10% health at this level.

I see some people have tried to get % life regen on enchants and other gear...maybe I'll try the same.
„I don't give a fuck if it was his tenth anniversary with his goddamn neckbeard...“
„If they think I'm going to let them sweep this pizza guy thing under the rug...“
No mod action. Business as usual.
"
1)

Good setup, albeit you would still need +1 curse from your tree or items and Herald of Thunder can't apply the curse if you haven't killed a shocked enemy recently (i.e. boss fights).

2)

It's negligible.

3)

Anything greater than 50 is sufficient. I mentioned a diamond flask because the less crit chance you have (assuming > 50%), the stronger its effect.

My crit chance calculations did not account for controlled destruction, sorry. You would gain 5-10% were it not one of your links.

Thanks for clearing :D
A small question: In terms of damage, Efficacy < Concentration right ? ( I assume that more area damage is a another multiplicative ? )
Mirror service



You cant find two ability same ring (Ash and Warlord) at the server.
Also u will replace any gem instead of Herald of Ash.

Whisper me #Insomnium_Delve
"
NemsIX a écrit :
Quick question. How could i get better survivability with this build. Currently on Depth 255 and some monster just plain and simply murder me lol (they come from invisibility and almost 1shot me, some Do 1shot me)


(Sorry i dunno how to link my build but i believe my profile is open for all to see!)

Thanks in advance, Loving the build btw!


If you think 255 is bad, I can't wait if you actually hit 530.

Those monsters' dm are just disgusting...
Even normal mob's rare can one shot 6k hp. (With some physical mitigation and high chaos res too)

Basically before 300 Delve is beginner mode (mobs are very safe , no one shot), and 300~350 is gracing period, and post 350 is the real deal which Delve really becomes extremely dangerous for most builds.

Pass 500 is the real beginning of hardmode which rares/ trash uniques can randomly one shot.
Dernière édition par mic01851165#0058, le 9 oct. 2018 à 10:19:47
"
nguyendathung a écrit :
"
1)

Good setup, albeit you would still need +1 curse from your tree or items and Herald of Thunder can't apply the curse if you haven't killed a shocked enemy recently (i.e. boss fights).

2)

It's negligible.

3)

Anything greater than 50 is sufficient. I mentioned a diamond flask because the less crit chance you have (assuming > 50%), the stronger its effect.

My crit chance calculations did not account for controlled destruction, sorry. You would gain 5-10% were it not one of your links.

Thanks for clearing :D
A small question: In terms of damage, Efficacy < Concentration right ? ( I assume that more area damage is a another multiplicative ? )


Concentrated effect grants more damage, efficacy/spell echo grants convenience.
Dernière édition par Crackulous#7496, le 9 oct. 2018 à 10:37:26
Hey Everyone, I am considering upgrading my gloves to a corrupt version and am looking at 4 possibilities

1) adding a curse on hit (this was my first choice but i cant find an extra curse aul's uprising, so i am more or less taking this off the table)

2) + Spell crit - great damage boost with no strings except price, but i might be able to swing it when i sell a couple items

3) +1 level to socketed gems - then run 3 heralds + lvl 4 enlighten in gloves - ups the lvl of heralds and gives me less mana reserve (about 100 ish more eHP through MoM)

4) +2 level to socketed duration gems (this should effect heralds right?) - 3 heralds + lvl 4 enlighten in gloves

The question is does the damage boost of 1 or 2 levels on my heralds beat the spell crit? I would think the answer is yes, but am not positive.

Additionally i am running my BV in a 3 link (pseudo 6-link, see below)



I am currently trying out a cull / item rarity herald in my 6 link BP but I dont think its working well, so what would be the best use of the 6 link?

Thanks!
Dernière édition par arcondark#2337, le 9 oct. 2018 à 11:25:23

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