Carry on backpack expansion

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Bone2flesh a écrit :
This could also be a feature that never makes it to our servers to be honest. Different markets different needs.


How the fuck would we not need this?
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pannra a écrit :
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Bone2flesh a écrit :
This could also be a feature that never makes it to our servers to be honest. Different markets different needs.


How the fuck would we not need this?


Wrong question. Why the fuck do you think we do?


depends if it auto deposits small orbs in there because that would save a huge amount of time micromanaging.
IGN: Arlianth
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Man, I think inventory space, be it in your stash or character, defined as pay to win is patently ridiculous. But this is a very heated debate, with strong opinions on both sides. I see the point contrary to mine - you can hold more, so you can play more before going back to sell, making more money/currency per portal, etc etc. I still think it is laughable to call it Pay to Win.

But conflating buying a Kaom's Heart with a stash tab or inventory space is reaching.

$20 Atziri's Disfavor or Kaom's Heart - THAT's flagrant pay to win.

The semantics of the inventory thing is far more subtle and complex.

Regardless, I want this. I want to waste my hard earned money on these pretend pixels right friggin' now!
Wouldn't mind at all seeing it added for free... maybe limit it to two columns so the Asian players don't feel ripped off for having bought them.
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Shagsbeard a écrit :
Wouldn't mind at all seeing it added for free... maybe limit it to two columns so the Asian players don't feel ripped off for having bought them.

care about them don't they have an auction house thingy?
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Dernière édition par Shagsbeard#3964, le 10 janv. 2018 13:47:10
i was just saying they already have an extra we don't so they shouldn't feel ripped off :P
"Now all that's left is for you getting on your knees."
if you know thank me:) i'm dying to find out x'D
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Slaanesh69 a écrit :
Man, I think inventory space, be it in your stash or character, defined as pay to win is patently ridiculous. But this is a very heated debate, with strong opinions on both sides. I see the point contrary to mine - you can hold more, so you can play more before going back to sell, making more money/currency per portal, etc etc. I still think it is laughable to call it Pay to Win.


Stash and inventory are very different.
While it is less convenient to make mule characters/ accounts than having enough stash space, it does not impact the amount of loot per map you can take with you.
With inventory space it does, because portals are limited, so there's no less convenient way to take the loot home... there is just none, meaning less loot in total.
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i wouldn't hold your breath for this, GGG have said many time that the inventory is the size it if for specific reasons.

The tencent release can do things differently because it is NOT under direct GGG control and may not ever make it to the GGG realms (like the purchasable regret orbs/ respec thing they did on garena)
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