Dx11 exceptions resulting in crash
Not really sure if I made it, but this morning after the 3.1.1d path, I still got some crashes, but didn't seem to be Dx11 Exceptions. Crashed 2 times: once in a map while doing abyss breach (and died due to the crash), and once in my hideout (game screen frozen).
I checked back the logs, and again those 'cache upload key' things. So I cleared one more time the ShaderCacheD3D11/ShaderCache ... and also I've deleted the HashCache.dat. Since then, the game didn't freeze, I didn't get exceptions, game didn't crash (even without exception). I'm still running the game in the background while doing work related things, so I'll let you know a bit later if that's it for me. (I'm still using Dx11 with multithreads with almost everything set to high) waiting for the crash (or not). |
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bad news
![]() still getting exceptions either in hideout or on maps ... |
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I'm also experiencing these kind of crashes. Switching to DX9 is much more stable but not perfect.
I don't know if it just a coincidence but Firefox 57 was released recently and it seems to eat up a lot of memory. Running the game without Firefox running is a bit more stable. |
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It just got worse with 3.1.1d. Crashes are way more frequent now. Now I can't really play with DirectX 9, disabled multithreading and pure fullscreen either. It no longer pops up the exception window, it just simply freezes or pops a generic application stopped working window.
Game was working perfectly until 3.1.1 came out. Since then it crashes like it's supposed to... |
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Same problem here , i did a try this morning with Dx11 , and same result since the start of league , graphics ramndomly freeze and game keep running . So i can move , make sounds , or get killed seeing nothing ...
After this (generally 1 minute) i get a proper game crash with 1 error window hiding the others i did split them for the screenshot , pressing "ok" make them spam these windows infinitely until Windows offer to close the game and report the crash . Just now in 4 hours played, i get 3 of this crash. Everything up to date on my cpu , being HC player i am forced back to play on DX9ex . ![]() |
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Bumping cross site reference in the hope that GGG would answer or take the situation seriously and telling so.
https://www.reddit.com/r/pathofexile/comments/7lhqba/ggg_do_you_have_any_concerns_on_dx11_exception/ Dernière édition par emualliug#1439, le 22 déc. 2017 à 09:29:08
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" None of what was said in that post was dangerous, and other than the in-game option all of it is a temporary change. It's interesting that reducing the number of Logical CPU Cores the game has access t worsens the stability. Can everyone please post their O/S and video card driver version? Computer specifications: Windows 10 Pro x64 | AMD Ryzen 5800X3D | ASUS Crosshair VIII Hero (WiFi) Motherboard | 32GB 3600MHz RAM | MSI Geforce 1070Ti Gamer | Corsair AX 760watt PSU | Samsung 860 Pro 512GB SSD & Crucial MX 500 4TB SSD's Dernière édition par Nicholas_Steel#0509, le 22 déc. 2017 à 10:00:29
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System:
OS Name Microsoft Windows 10 Home Version 10.0.16299 Build 16299 System Manufacturer ASUS Processor Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz, 3501 Mhz, 4 Core(s), 8 Logical Processor(s) BaseBoard Manufacturer ASUSTeK COMPUTER INC. Platform Role Desktop Locale France Hardware Abstraction Layer Version = "10.0.16299.98" Installed Physical Memory (RAM) 16.0 GB Total Physical Memory 15.9 GB Page File Space 16.0 GB Page File F:\pagefile.sys Hyper-V - VM Monitor Mode Extensions Yes Hyper-V - Second Level Address Translation Extensions Yes Hyper-V - Virtualization Enabled in Firmware Yes Hyper-V - Data Execution Protection Yes Graphic Card: Name NVIDIA GeForce GTX 770 Video Drivers: nvidia (ofc), 388.71 |
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Sorry for ym english buy i'm french...
I have the same problem with PoE System : - Core i5 750 - 10 Gb DDR3 1333MHz - Geforce GTX 660 OC 2 GDDR5 388.71 I have Win 7 and Win 10 I can play 20~30 minutes with Win 10 and 5~10 minutes with Win 7 I can see that everyone have a Geforce. I have a Radeon (R7 250 1GDDR5), i'll play tomorrow with Radeon to checl the problem still here. See ya Dernière édition par Krayzeeee#4856, le 22 déc. 2017 à 11:56:39
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Same issue.
![]() Errors in the client log: " Dernière édition par Kadaan#1665, le 22 déc. 2017 à 14:30:23
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