Frame rate stuttering since 3.1
" I wanna help from another players, did u help me?( Your message in solving the problem does not help, so do not stretch this meaningless conversation, thank you. Sry for my eng, me really hard to understand and especially unswer u. |
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So, here is my problem:
After the release of patch 3.1, my FPS as a whole fell significantly, to be precise, from 120 to 40-50 in the city. For me this is still enough to play my favorite game, BUT it was not the most terrible change. When I try to hit the mob, my fps drops sharply to 5-10, as soon as I stop beating, I return again. It does not matter whether one mob or their whole pack, as soon as the blow reaches the target, the FPS drops sharply. I tried to reduce the settings, update the driver, reinstall the game, run the game with various parameters, such as -ns, --nopreload and others, the list of which found on the forum, none of this does not help me. At the forum, I also noticed that this problem is not mine personally, a lot of players with a similar problem create themes on the eu forum every day. Although I'm more than sure that the problems are with the game, because before this patch everything was fine, and in other more demanding games my pc feels fine. Here are the characteristics of my pc Processor - Intel Core i7-6700K 4.0GHz / 8GT / s / 8MB Video card - MSI GeForce GTX 1060 RAM - 32 GB DDR4-3200 G.Skill Motherboard - MSI Z170A Gaming M5 Google translator distorted the text, but I think in general everything is clear. Dernière édition par Seduction1996#5888, le 18 déc. 2017 à 12:38:27
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" There are a ton of threads on this forum with people having issues and the last couple days on reddit a performance related post has been at the top of the POE subreddit.....it's not just a "small minority of players" and it's not from people with sub-standard hardware. I don't understand why people like you even bother saying things like that. If I had to guess, some of the people saying they don't have issues probably just don't notice it as much due to gameplay styles, but are in fact having the same issues. |
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" So, just to check, what proportion of the 42,000 people who queued ahead of me at launch of 3.1 would you say are included in those threads, total? I mean, I'd probably say around one or two hundred people in the threads, which would be around half a percent if we add in some extra for people just spectating, right? " Well, since you ask: I bothered to say that because (a) I believe it to be true, and (b) because the person was rude to me after I posted the more helpful version, which was "if you actually want a direct response, email GGG support, don't expect one on the forums." That would be the help with the part of their problem that I can assist with, which was "why are GGG not responding, dagnabbit!" I can also assure you that at least one of the people saying that they don't have issues, specifically me, is absolutely, positively aware of FPS spikes, and has absolutely verified that they are not experiencing them, not just failing to notice them. One of the things with getting shiny new hardware is wanting to be sure it performs appropriately for the things you care about. That said, I agree with you: it is highly likely that we have four groups of people here: People who have the issue, and have noticed. People who do not have the issue, but have something else wrong, and believe it is the same root cause. People who have the issue, but have not noticed. People who do not have the issue, and have not said anything. Of those, the final group is going to be, by far, the largest, and in all likelihood, the second group will follow, then the other two compete; it is a combination of human nature, and the degree to which people are in denial that it could be their system, or a network issue, when complaining about performance of every online game, not just PoE. :) |
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" I was not rude to you, it's a language barrier problem. I'm sorry if I offended your feelings. |
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I am a poor person who does not have money to buy a new computer. As I travel a lot, I used my shit netbook to play, with the lowest possible configuration and the dynamic resolution activated, very blurry, I was able to play normally, until I got the 3.1, I can not play anything help!
help! help! help! help! |
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" Even a new computer won't help you with this bug. I am running a GTX1080, i7 7700k, 16gigs of ram, the game is on an SSD. Right now its unplayable with constant frame drops in combat looking a little something like this ![]() |
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" So, to open: I'm not saying you don't have the (demonstrable) problem. I did, too, on my old machine. It was a mid-2013 system running 1440p, so not exactly overpowered; regardless, I saw regular spikes in FPS like that. On upgrading to a "last weekend" system, not much higher spec than yours save double the memory, they went away. (In fact, they went away, at 144FPS, so a much, much tighter deadline for frame rendering.) I wasn't able to track it down, but on my system I was pretty suspicious of two things as the root cause, and perhaps you may be able to identify if one of them is causing this: The first was that if my GPU showed ~ 99 percent busy in games, I would get occasional ... slow frame delivery followed by a burst of rapid frame delivery. Like, you run forward and suddenly like you are slowed, then bam, like you are hasted, then back to normal. My suspicion was that while none of the monitoring showed any component hitting a limit (eg: not GPU "cores", memory controller bandwidth, etc), something was just lagging a little behind. That was backed by a couple of other games where getting to ~ 95 percent busy by default made that problem go away forever in them. The second was that I was hitting some sort of update tick, because of the regularity of those spikes. When that tick happened - presumably the server sending updates from other actors - the CPU pegged momentarily in calculating the new scene, then it had a few quiet frames, then pegged again, etc. The regularity of the drops made me suspect that, when I couldn't remove it by adjusting down graphics. If you can chase down either of them as a root cause for you, that'd be very interesting. |
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" Exactly what mine looks like. Dernière édition par lif44#2718, le 18 déc. 2017 à 16:28:29
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+1 Here.
i5 6500 R9 390 Having identical issues to other people in this thread - long load screens, performance drops near any packs, regardless of skill. |
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