[3.14] Flame Golem 101 - Complete Guide To Golemancy, ✔️All Bosses Down, ✔️Necro, ✔️Elementalist
" Hello :) Cant see any items on your char, but you seem to have soul weaver. what usually helps is try to get as high level specters as possible (check /6666 global channel for portals) and cap minion resistances with 2x rare jewels with 19% total ele res for minions. My t16 TV specs can tank pretty much anything with just soul weaver and capped ele res. " " Hey :) I tested the unearth + different links but as I don't have char with almost 50/50 HP + ES ratio, the spirit offer gave nice ES heal but needs more base HP to really help. However I checked lots of other builds using unearth + spirit offering and they can heal almost instantly, so the links are working as good as you told :) I'm trying to figure if the unearth can be used to proc EE without adding jewel with no minion damage mod. Shaper rings can actually roll "adds lightning damage to spells and attacks", so maybe i can find good roll to test it. *edit* Bought test ring and it really works with Unearth -> gmp -> spell totem in procing EE. Only problem is that unearths ability to spread EE triggers is pretty limited, so it can be only used againt rares / bosses. At least this setup wont waste jewel socket, so need more testing. " Hey :) Your profile is set to private so i cant see them characters. You need to set them to public for me to see them. Before running 4x Golems, try to use as many high tier solar guards or infernal mantles as possible. They work fine with new rare helmets that have : - supported with lvl 18 minion damage - supported with lvl 18 conc effect so you can use them as 6 link. Remember to raise specter level as you raise areas or lurk global /6666 for portals in high level maps. Buy belt, rings and amulet with as much ES and HP as possible. Hope this helps :) " " Hi :) I have tested all combos with mixing golems with 4-6 golems in necro and elementalist in path of building. No matter how I mix I cant get significantly higher total dps than just 4x flame golems + victarios shield. Problem with adding more golem types is that you lose shooting Golems. if any of your 3x Flame Golems gets stuck in the wall you lose 33% of total damage. If any of 4x Flame Golems gets stuck in the wall you lose 25% of total damage. [3.12] Flame Golem 101 - Complete Guide To Golemancy, All Bosses Down, Necro, Elementalist https://tinyurl.com/y8k9fa2f Dernière édition par mika2salo, le 27 déc. 2017 20:22:04
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Not sure how you weren't able to get more DPS with 4+1+1 and 10 harmonies, the damage output with that is three times what I can get as Necro. The new helms mean the other two golems are no slouch either, Level 23 (or 24 with a +3) with Minion Damage, Minion Life, Spell Echo and Ele Focus still do some serious damage.
As you pointed out in your FAQ though, it gives up a lot of survivability. No shield and no offerings means you can't tank almost anything. Instant flasks and Vaal Discipline are about all you have. Dernière édition par Aboba, le 28 déc. 2017 00:31:06
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Hi,
i'm trying this build in Abyss league, today i've finally bought my Primordial Might jewel. When i equip the jewel, my golems becomes static, they always stay behind me, a lot... Fortunately i have 6 zombies for now that blocks the enemy mob. Anyone has the same problem? TY. Dernière édition par Steven_B12, le 28 déc. 2017 10:58:20
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I keep reading people mention Specters but I don't see them anywhere in your build.
Where do you mention them? What piece of gear are they on? Thanks When righteousness falters
And chaos threatens to prevail I take on a physical body And manifest myself on earth. |
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" Primordial Might vastly increases the AoE of their aggro. The biggest benefit from Primordial Might is it makes them attack bosses even when you're dodging things. Normally, without Might, they will drop aggro if you aren't actively using an ability AT the enemy. Might is also quite decent for mapping because it will usually mean they are using their Molten Ball ability more often due to their positioning and aggro range. Realistically it's about preference. Not having might gives you more control over your golems, BUT it also means that you constantly HAVE to control them, meaning you'll often lose damage while fighting bosses. After experimenting some more (I was initially on the No-Might side) I find that Primordial Might is just too good against bosses. It means you can concentrate fully on staying alive, while your golems constantly do damage. In general mapping I just use Convocation for positioning. This is Hardcore perspective. Dernière édition par Shiverwarp, le 28 déc. 2017 17:48:15
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" Hello :) After certain point adding "increased" damage will give only small benefits. I used these path of building trees : Necromancer, 4x Golems, Necro Aegis with Victarios Charity, 6x Harmonies - 101k DPS per Flame Golem - https://pastebin.com/nJnt3ETc Elementalist, Same tree, 2x Clayshapers and 4+1+1 mix, 8x Harmonies - 87k DPS per Flame Golem - https://pastebin.com/sQ0iwFra Exaclty same tree was used on both and same gear expect i added more harmonies on Elementalist and second Clayshaper. What really increases the damage is "more" damage modifier, charges and cast speed. " " Hi :) Primordial Might makes Golems more aggressive, so they will wander farther away from you to attack enemies. This means that they will stay farther behind to finish enemies and also keep attacking boss while you are kiting farther away. Might has both advantages and disadvantages and comes down to personal preference. I recommend using Convocation or shield charging through / by mobs to force Golems to teleport to you if you are having troubles keeping up with you. Best upgrade would be Minion speed on rings and other gear as Golem speed is not limited and with 60-100% movement speed they will run with you. That is something Specters cant do as their speed is still capped. I would not however change any 6-link gem to minion speed. " Hey :) Specters are mainly used to level the build and to collect currency while saving for Anima Stone and 4x Golems. However this league there are lots of "pseudo" 6-links, so many guide followers have been mixing specters on helmet with 6 link in them. Helmet like this can be used with "Solar Guard" Specters, and with "increased burning damage support" instead of conc effect you can use "Tukohama Vanguards". You can check Leveling section of the guide for more info about the Specters ;) [3.12] Flame Golem 101 - Complete Guide To Golemancy, All Bosses Down, Necro, Elementalist https://tinyurl.com/y8k9fa2f Dernière édition par mika2salo, le 28 déc. 2017 19:14:37
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"I don't believe this is an accurate characterization. "Increased" will do what it implies, which is increase damage, no more, no less. Although it increases additively rather than truly multiplicatively (as with "More" multipliers), you'd need to already have +2000% increased damage to safely say it gives "only small benefits". "Disagree here as well. What is best for your overall flame golem DPS is an optimal mix of "More", "Increased", "cast speed", and others. I really advise against discounting the value of "Increased" mods. There are a few reasons you're not getting better output from your Elementalist tree: - Your tree isn't optimized for ELE - You are not using any Eminence - Your gem links aren't optimized (AG vs. real 20/20 EleWeakness; Emp4 vs. EleFocus) - others Here is a more optimized Elementalist tree: + 154k DPS per Flame Golem (Magma Ball) + https://pastebin.com/MRNvnEU8 + 500 more EHP than the NEC tree + can easily hit 250k+ on extreme offense version "Not sure I totally agree here. Offerings are pretty big, but Elementalist has access to lots of defensive tech as well. It just depends what you spend your gem slots on. ⚡ Lightning Golems: /1902593 ⛄ Ice Golems: /1914382 Dernière édition par tomatopotato, le 29 déc. 2017 07:48:58
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Thank you for the answers, i will keep testing the jewel, and as soon i have a decent amount of chaos i will try to buy rings with minion speed.
Thank you again and happy new year :) |
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Is this build better at boss killing than spectres build?
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Got this one. I hope it's good enough for our build... |
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