[3.17] The Warchief | [Facebreaker] Ancestral Warchief | Uber Boss Farmer | Beginner -> Expert

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Inscaped a écrit :
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Renoke a écrit :
Can someone give me some tips on where to go from here?

https://www.pathofexile.com/account/view-profile/Renoke/characters

Starting to do maps, but sometimes I have to be super careful and get one shot by things. I don't have much currency after buying what I'm using now. I was using a Tabula Rasa, but I had to buy a 5 link as it made me even more squishy.

So if someone can let me know what I should focus on getting next that would be much appreciated!
The profile is private, check the account settings.


My bad, should be open now!
@Renoke try replace you robe and helmet for something like that:

http://poe.trade/search/adaguwogihoras

http://poe.trade/search/omausekakuiyuk

later replace rings for more life and more added physical dmg
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Elua a écrit :
@Renoke try replace you robe and helmet for something like that:

http://poe.trade/search/adaguwogihoras

http://poe.trade/search/omausekakuiyuk

later replace rings for more life and more added physical dmg


Would I not be missing out on a big chunk of damage without Abyssus? I am resistance capped, current health is 3.7k, with 5845 armour. Currently working my way through the atlas, doing tier 5/6 maps atm, there's only a few things than are one shotting me now, just trying to save up to get better items.
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Renoke a écrit :
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Elua a écrit :
@Renoke try replace you robe and helmet for something like that:

http://poe.trade/search/adaguwogihoras

http://poe.trade/search/omausekakuiyuk

later replace rings for more life and more added physical dmg


Would I not be missing out on a big chunk of damage without Abyssus? I am resistance capped, current health is 3.7k, with 5845 armour. Currently working my way through the atlas, doing tier 5/6 maps atm, there's only a few things than are one shotting me now, just trying to save up to get better items.


If you want to be clown in 49% inc dmg taken Abyssus and 3,7k life nobody will stop you from doing it :)
So i finally can farm shaper thanks to author of this build. Btw don't know why but budget gear give me alot more damage than high budget.
So I am currently struggling to figure out where I can get the best damage increase for value at the moment. Was wondering if anyone had any thoughts or suggestions. I know Upgrading to Steel rings/better neck and getting an actual enchant for my Warchief totems on my Abyssus but I don't know what's the better value. I am currently sitting on ~250c + another 300c worth of items to sell so I have the currency.

https://www.pathofexile.com/account/view-profile/Kajex/characters

If it doesn't go straight to it, its obviously PunchTotem. Any help would be much appreciated.

Thanks
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Elua a écrit :
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Renoke a écrit :
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Elua a écrit :
@Renoke try replace you robe and helmet for something like that:

http://poe.trade/search/adaguwogihoras

http://poe.trade/search/omausekakuiyuk

later replace rings for more life and more added physical dmg


Would I not be missing out on a big chunk of damage without Abyssus? I am resistance capped, current health is 3.7k, with 5845 armour. Currently working my way through the atlas, doing tier 5/6 maps atm, there's only a few things than are one shotting me now, just trying to save up to get better items.


If you want to be clown in 49% inc dmg taken Abyssus and 3,7k life nobody will stop you from doing it :)


You didn't give much of an explanation, I was only asking, no need to be rude. I've just been simply following the guide the best I can which says to use Abyssus, and I know it gives a lot of damage so I figured it's part of what makes the build good. I know I could get a better one, but I currently don't have the currency to do so.
This build is really fun, thanks! I've played it to level 76 and wanted to share some observations I've had.

First off, you should really consider listing Deidbellow as an alternative to Abyssus. Deidbellow is a lot less damage, there's no sugarcoating that, but it also has strong advantages. +20% movespeed every time you warcry is typically more of a boost to clearspeed than the extra chunk of damage Abyssus will give you, which in my opinion makes it a straight upgrade for clearing maps. The 40% extra physical damage of Abyssus is also VERY deadly in Uber Lab, so I prefer Diedbellow there as well. Uber Lab doesn't require that much DPS, and survivability is super important. I'm sure that Abyssus will shine more against very high hp content like Shaper, but for wandering around killing enemies and map bosses, Deidbellow will get it done just as fast and with far fewer surprise deaths. Diedbellow is also a LOT cheaper; for people still farming currency for 6L Belly, flasks, etc., it's almost certainly more efficient to use a Diedbellow until the rest of their items are fleshed out.

I also have a couple of skill tree corrections. The Totemic Zeal path is almost a straight upgrade from Berserking: 15% totem attack speed, 45% increased placement speed, AND 40% totem duration beats the pants off 18% attack speed in most situations. That placement speed is easy to overlook, but in 99% of cases that will give you dramatically more effective DPS because your totems spend more time attacking and less time being placed. This is especially true for mapping, where you spend most of your combat time waiting for your totems to go up, but is also generally true for boss fights since the boss will move or kill your totems and you'll have to put down more. Increased placement speed is also much safer, since it takes less time before you can dodge after placing a totem. The duration is just a cherry on top, not usually useful but can't hurt. Seriously, give this a try; the placement speed is INCREDIBLY noticeable. I think this tweak more than anything else puts the nail in the coffin of the high budget build.

The Tireless wheel is also total waste of points in this tree. You're looking at 5 points for 10 str and 20% hp. The reduced mana cost of skills does NOTHING for a build that can push a button every 2 seconds to instantly fill its mana. For those same points, you could grab the other 6% life node by Devotion and 4 5% life nodes in the scion wheel for a total of 26% life.

Edit: Oh yeah, also, why Atziri's Step? They don't seem to offer much to a build that is extremely starved for resists. I find a nice pair of rare two tones I got for like 7 chaos takes a lot of pressure off the rest of my items.
Dernière édition par Green9090, le 23 août 2017 01:35:03
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Green9090 a écrit :
This build is really fun, thanks! I've played it to level 76 and wanted to share some observations I've had.

First off, you should really consider listing Deidbellow as an alternative to Abyssus. Deidbellow is a lot less damage, there's no sugarcoating that, but it also has strong advantages. +20% movespeed every time you warcry is typically more of a boost to clearspeed than the extra chunk of damage Abyssus will give you, which in my opinion makes it a straight upgrade for clearing maps. The 40% extra physical damage of Abyssus is also VERY deadly in Uber Lab, so I prefer Diedbellow there as well. Uber Lab doesn't require that much DPS, and survivability is super important. I'm sure that Abyssus will shine more against very high hp content like Shaper, but for wandering around killing enemies and map bosses, Deidbellow will get it done just as fast and with far fewer surprise deaths. Diedbellow is also a LOT cheaper; for people still farming currency for 6L Belly, flasks, etc., it's almost certainly more efficient to use a Diedbellow until the rest of their items are fleshed out.

I also have a couple of skill tree corrections. The Totemic Zeal path is almost a straight upgrade from Berserking: 15% totem attack speed, 45% increased placement speed, AND 40% totem duration beats the pants off 18% attack speed in most situations. That placement speed is easy to overlook, but in 99% of cases that will give you dramatically more effective DPS because your totems spend more time attacking and less time being placed. This is especially true for mapping, where you spend most of your combat time waiting for your totems to go up, but is also generally true for boss fights since the boss will move or kill your totems and you'll have to put down more. Increased placement speed is also much safer, since it takes less time before you can dodge after placing a totem. The duration is just a cherry on top, not usually useful but can't hurt. Seriously, give this a try; the placement speed is INCREDIBLY noticeable. I think this tweak more than anything else puts the nail in the coffin of the high budget build.

The Tireless wheel is also total waste of points in this tree. You're looking at 5 points for 10 str and 20% hp. The reduced mana cost of skills does NOTHING for a build that can push a button every 2 seconds to instantly fill its mana. For those same points, you could grab the other 6% life node by Devotion and 4 5% life nodes in the scion wheel for a total of 26% life.

Edit: Oh yeah, also, why Atziri's Step? They don't seem to offer much to a build that is extremely starved for resists. I find a nice pair of rare two tones I got for like 7 chaos takes a lot of pressure off the rest of my items.


i already changed what u said. but np u cant read every time through my complete build before u type a new message ;)

execpt for the abyssus part. i have absolute zero problems with ulab lab and abyssus and its a core part of my build, so i wont change that. btw the deidbell is already listet ind the leveling guide :)
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Lol are you kidding? I was looking right at your skill tree while I typed that. Updating it and then pretending you didn't is hilariously petty.

Btw you forgot to take out the Tireless wheel :) ;) XD

What a tool.

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