The end of cwdt and enduring cry

How will it affect your game plan?
Let the games begin
Hmmm, I will wait for patch notes :)

But, yes, I was starting to think - there will be not enough sockets to use all those gems.... Socketed rings could be more useful - right now, i dont use any of them on any of my chars.

As for now is 4/5/6L for main attack, CwdT/CoH/etc setup, some Curese+RM gem, now the defensive skills - reckoning/vengeance... where to put war-cry gems? Again, we need some info from Acv4 exp :D
3 link pants ofc
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BestiyaLV a écrit :
Hmmm, I will wait for patch notes :)

But, yes, I was starting to think - there will be not enough sockets to use all those gems.... Socketed rings could be more useful - right now, i dont use any of them on any of my chars.

As for now is 4/5/6L for main attack, CwdT/CoH/etc setup, some Curese+RM gem, now the defensive skills - reckoning/vengeance... where to put war-cry gems? Again, we need some info from Acv4 exp :D


Doesn't this (one attack skill, no room for more) just reinforce the stereotype of a PoE char being one-trick pony, with left-click for move, right-click for kill?
The more you depend on forces outside yourself, the more you are dominated by them.
--Harold Sherman
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mruuh a écrit :
Doesn't this (one attack skill, no room for more) just reinforce the stereotype of a PoE char being one-trick pony, with left-click for move, right-click for kill?

more clicks is more work, mmos have rotations

should arpgs?
Let the games begin
can anyone link the source pls :) ?
Let the games begin
Dernière édition par whineston#5435, le 18 févr. 2015 à 06:41:17
Interesting, but Phys reflect would have to be DRASTICALLY reduced unless the aim here is to also destroy every high physical damage build in the game (a reduction of 75% would put it on par with elemental reflect with 75% res.
Dernière édition par GnGEmpire#0632, le 18 févr. 2015 à 06:55:07
Don't know how the change will effect the skill, assuming the shared cool down is the same between all simmilar war cry skills, a few things occur to me.

A. it's not the final iteration of the skill, the cooldown could be lowered because often to me anyway is more than every 4 seconds, it's not a deal breaker though as there are other ways to get endurance charges.

B. Enduring cry will be reworked to accommodate the cool down, maybe more charges per use?

C. It'll be irrelevant, the state of exile podcast the other day did hint at possible core mechanics reworkings...could be that they'll be making face tanking possible and that enduring cry will only have a minor boost to "tanky" builds in 1.4

I'm hoping for C tbh, with the new warcry giving you agro and forcing monsters to attack you it would seem they want some sort of proper tanking going on and in it's current form it can be really really bad to the point of being suicidal to use the new warcry.
Ancestral Bond. It's a thing that does stuff. -Vipermagi

He who controls the pants controls the galaxy. - Rick & Morty S3E1
Dernière édition par lagwin1980#2224, le 18 févr. 2015 à 07:18:46
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GnGEmpire a écrit :
Interesting, but Phys reflect would have to be DRASTICALLY reduced unless the aim here is to also destroy every high physical damage build in the game (a reduction of 75% would put it on par with elemental reflect with 75% res.


no need to lower anything, except your dps

Just kidding...
Spoiler
d:-D*

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