How to reduce Desync (for new players)
" this is not bullshit, desync is different from lag, but is heavly influenced by it, I can say the duration of desync is directly proportional to lag. Just read the GGG thread: how works sync and you understand. If you have 0 lag, you can't desync, if you have 30 latency, you desync yeah, if you have 400 latency, you have very big desyncs I add another one: Don't run too much across mobs. : / IGN: SeaLaser Sea Builds, Characters, Shops, Links & Records: https://www.pathofexile.com/forum/view-thread/972683/ Dernière édition par RoyalStar#5086, le 7 mai 2014 à 05:26:45
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" is that true? I never tried it IGN: SeaLaser
Sea Builds, Characters, Shops, Links & Records: https://www.pathofexile.com/forum/view-thread/972683/ |
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" It's a mechanic in the game to make sure that your client get's resynced in dangerous situation and well, a stun normally indicates such a situation. This is on top of the regular client synchronization, I think. As far as I remember it was added in beta. Unfortunately it doesn't help with completely lost connections. But nothing does. Dernière édition par Nightmare90#4217, le 8 mai 2014 à 11:15:44
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