This season looks like a private server with loot 10x

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KubaLy#4534 a écrit :
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SaiyanZ#3112 a écrit :

It's the same thing every league. "economy broken, league dead, etc."


EXACTLY! The economy is broken every single league so far. The baseline currency & droprate system is really weak, it incentivises RMT (in my country there's a e-bay type e-commerce platform, where PoE2 currency is sold in tonnes, and the platform shows how many people bought each product - it's really over the top how much DIVs are being bought for real money, and that's purely because of bad decisions by GGG and not banning RMT accounts).

The current system makes the economy totally broken within few weeks of a league start. And new patches hardly try to fix that, and often only make things worse, like this 0.4 patch.



What are you trying to say? Divs and loot dropping more often incentivises RMT? Or divs and loot dropping less often incentivises RMT?
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In PoE1 and D2R it is even worse due to botters. Economy is in ruins on day 3 already.


Really? I make bank every league in PoE 1 without having to take days off. Farming ~ 300 divines for a Mageblood is child's play even if you don't go after the meta farming strategies. Know why? Because PoE 1 has multiple ways to farm endgame content that don't boil down to "building a snake", "kiting abyss monsters" and "getting lucky in Ritual".
This is the best league that i ever had in POE2!
I see a ring and a bag of crafting material .
Whats your problem .
Go make something with it.
No problem there .. are you done the game killed all the bosses ?
What exactly are you complaining about ?
economy should be separated from the game, people should come across CRAFTING materials more easily, ggg needs to stop forcing in trading by starving players with loot and said above materials
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Johny_Snow#4778 a écrit :

Really? I make bank every league in PoE 1 without having to take days off. Farming ~ 300 divines for a Mageblood is child's play even if you don't go after the meta farming strategies. Know why? Because PoE 1 has multiple ways to farm endgame content that don't boil down to "building a snake", "kiting abyss monsters" and "getting lucky in Ritual".


Yeah and we need more of good strats for poe2 too, not less
Sure temple will be nerfed (it could be literally 200d/hour) but I feel 10-20d/hour should be baseline for good endgame strat (as in poe1)

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