mob density nerf was terrible.....
|
reverse it simple as that.
Dernier bump le 19 déc. 2025 à 18:21:50
|
|
|
Haven't noticed any changes. 10000 mobs everywhere as usual. Except Atziri temple, which indeed feels empty in comparison.
|
|
"Mathematically they should increase quantity by 66% instead of 40% to get the same result. 100 Mobs killed drop 1000 Items. 60 Mobs drop 600 Items. Increase 600 by 1.4 and u get 840. Increase 600 by 1.66 and u get 996 “The bird of Hermes is my name, eating my wings to make me tame.” Dernière édition par Alzucard#2422, le 18 déc. 2025 à 13:18:41
|
|
" really? hm ive noticed it quite a lot tbh |
|
|
+1. I preferred "death by weak lemmings" vs the current "death by lemmings with more hps". This change needs to be reversed asap.
|
|
" Me either. My maps still have huge armies of mobs. The only difference I can tell is they hit harder. I do invest into pack size on my Atlas though. So maybe that makes it hard to tell. Dernière édition par Berylstone#2209, le 18 déc. 2025 à 14:49:08
|
|
" I did not, and still tons of mobs. |
|
|
I wish they would take an axe to map size instead.
My early access feedback (0.1): https://www.pathofexile.com/forum/view-thread/3639607
My Witch early access feedback (0.1): https://www.pathofexile.com/forum/view-thread/3632153 My 0.3 https://www.pathofexile.com/forum/view-thread/3850769 |
|
|
I think quite opposite - they should reduce mob density even more but also reduce size of maps.
|
|
|
if i were told that nothing changed i'd believe it
|
|










































