Does anyone like 1 portal?
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This has been mentioned but 1 portal specifically is just.. ugh.. Idk even how many times now I alt tabbed for some reason while I was loading got distracted came back to the game dead and lose a T16 cleanse map. At least 2 portals minimum please this just ain't it. I think the idea of learning I can't do something just yet is fine.. but are we really trying to say I should be so locked into these maps I can't get a single redo? Like maybe even just to remind me I should care?
Tldr.. <3 GGG.. 1 portal is ass.. no one likes it.. 2 portal minimum please. Thanks for listening :D Dernière édition par Exiliest#5062, le 24 oct. 2025 à 12:52:22 Dernier bump le 26 oct. 2025 à 07:58:20
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" With the changes they are doing to the map difficulty its not fun (increasing hp of enemies creates fake difficulty). Waystones got harder with 0.3 because you have simply way more negative modifiers. Then Bosses got harder, well its a fake difficulty, but still. Then you have deaths you dont understand. invisible skills or whatever sometimes you just die from idk emotional damage. I dont really have an opinion about one portal tho. i think its a reasonable request considering the points i listed. “The bird of Hermes is my name, eating my wings to make me tame.” Dernière édition par Alzucard#2422, le 24 oct. 2025 à 14:23:04
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Maybe focus on increasing your attention span, otherwise infinite portals, let alone 2, won't be enough.
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I don't like 1 portal, it's harsh in case things go wrong - it's horrible feeling. But at the same time it's the best option to satisfy our greed for loot. So i have to cope with it.
And save us Things From Beyond from GGG reading our feedback in reacting to it in their usual "Monkey Paw" fashion. I'd better cope with 1 portal. |
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" LOL |
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" I'm not sure what you mean by satisfy our greed for loot would you mind explaining that? |
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" Thank you. |
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my personal opinion:
1) remove 1 portal and make everything unlimited portal. 2) double the amount of exp loss upon death. 3) every % increased rarity mod will add corresponding multiplier effect to exp loss. 4) exp loss can lead to de-leveling of character level. 34pre98qua
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SSF
I think if anything portal count should work in the opposite manner. Less investment, less portals, more investment, more portals. |
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There are things in game which nooone should like. Annoying enemies, strong bosses, nasty debuffs etc. These things make other desirable things weight more and overall game expirience better with a challenge.
You are free to not use 3 tablet and run easier maps with more tries, or invest more into defenses and run harder maps deathless. All is the matter of choice. I admit that could be not balanced yet, but the game is not even released. I personally hope they will just fix their endgame to better fit the slower and clean game with better clarity and thus wuth less random deaths, so it will be easier to run deathless without maing things too easy. |
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