Are poe1 zoomers happy now?

Findind overlaping towers to setup maps was fun. You had to think, you had a sense of discovery, you had an objective to explore The map. Now everything is the same, because fubgun and their poe1 friends do not like to think or deal with complex stuff. They hate towers, tablets, waystone juice, combat, campaign and playing games. If we follow these ppl, it wont be long until we play canyon map 300 times in a row, with automated juice and 400% movespeed while using 1 finger all day to get our X divs per hour.
Dernier bump le 2 oct. 2025 à 18:40:16
This is sad actually
The old tower system didn't encourage exploration much. It encouraged to find tower overlaps, massively juice maps inside and run these maps for hours. That's why people don't find Citadels, because they bunkered down in overlap maps.
Now you can freely explore and find interesting stuff on the Atlas, and with time there will be much more interesting stuff on the World map.
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Joeyjoejoe17#6322 a écrit :
The old tower system didn't encourage exploration much. It encouraged to find tower overlaps, massively juice maps inside and run these maps for hours. That's why people don't find Citadels, because they bunkered down in overlap maps.
Now you can freely explore and find interesting stuff on the Atlas, and with time there will be much more interesting stuff on the World map.


what interesting stuff?
I knew the game was cooked when Phox made a RF build in POE2
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zepberonha#9748 a écrit :
it wont be long until we play canyon map 300 times in a row, with automated juice and 400% movespeed while using 1 finger all day to get our X divs per hour.

Sign me in.
I'm not even kidding.
Not saying that this is the only thing I wanna do in the game. But sometimes I just wanna run maps and not bother with micromanagement and shit.
The way campaign should be played by your second and any subsequent characters: https://www.pathofexile.com/forum/view-thread/3772827
I spent years in PoE1 mmkay, dunno if it makes me a "poe1 zoomer", last leagues I just looked through, but I got a tab with magebloods on my standard there.. so anyway, tower change is bad. I want towers back. They removed a level of depth from the endgame with this change and the new system is just a bad rushed "kinda solution". Really sad.
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Flying_Mage#3858 a écrit :
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zepberonha#9748 a écrit :
it wont be long until we play canyon map 300 times in a row, with automated juice and 400% movespeed while using 1 finger all day to get our X divs per hour.

Sign me in.
I'm not even kidding.
Not saying that this is the only thing I wanna do in the game. But sometimes I just wanna run maps and not bother with micromanagement and shit.


And there is no problem to do that, but the game should not be designed to make thi strategy the most rewarding. We need depth. People Who thinks, plan, should be rewarded. Mindless zooming is the reason why no one plays poe1 after 2 weeks of league. We need innovation. We have poe1 for mindless play. I want to actually enjoy the game instead of teleport around the map with my screen freezing because of mob desity, while my only goal is to hear a divine drop.
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idandan940#6383 a écrit :
I knew the game was cooked when Phox made a RF build in POE2


LOL yeeeeee, we can only hope we will eventually get big fire circle Praygeeeee
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SaulSantiago#5695 a écrit :
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idandan940#6383 a écrit :
I knew the game was cooked when Phox made a RF build in POE2


LOL yeeeeee, we can only hope we will eventually get big fire circle Praygeeeee


Look at all these "ARPG" vets with non 40/40 giving advice on what makes a game good. KEKLEEEMAO

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