0.3.1 Feedback Re: Higher-end Juicing
" That makes sense since the thing that I was having trouble understanding in this context was your incomplete and therefore almost certainly incorrect math. Fewer mobs was only applied to lower tier maps which I suspect you're not running. But even if you were, completion rewards and Atlas progression means that completing more smaller maps faster will net you more loot per minute played than completing fewer larger maps in the same amount of time. Like absolutely without question you're just wrong about this. " Yeah, so like again this is just goofy nonsense made up crud math dude. Absolutely regardless of what tier maps you're running, having two towers (~6 tablets) worth of buffs applied to every single map you run is absolutely a higher average than you had before. Like, that's just it. There's not really anything to debate about it. I do like to stay out of T15s though because they're not as fun as T16s for me at this point so I don't know if I also don't know what I'm even talking about. Does it work in both directions? Dernière édition par Kerchunk#7797, le 1 oct. 2025 à 00:17:10
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We don't have any numbers to do the exact math on the amount of mobs per map in relation to map size, though... do we? In the past larger maps meant more mobs. That was sort of the trade off. Your map was slower to complete, but you got more from it. Unless this has changed?
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" I mean... most of the community enjoyed 1 patch. Beyond that they have just released abunch of shit. And they are back at it again so? |
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