Shade Walker is too much damage
Hello. It is not fun when I fight rare abyss with mobs "Shade Walker"
it is horrible to fight that green flame on floor of it is TOO MUCH DAMGE. I don't know what's damage type, I assume it is a fire? I have 75 fire resist and 60 chaos resists, but I died for it in 2-3 second with 1,300 hp + 1,900 ES. and I died every time to fight it. Please balance it, that is not fun. P.S. I play Acolyte and Sap of Nightmare is bug that is not life leech for chaos damage, That I can't test how I can fight with leech. Dernier bump le 1 oct. 2025 à 23:06:20
|
![]() |
Same it absolutely melts my build with 75% fire and 60% chaos resist with 6k HP + ES. Can't even kite certain mobs out of the age they leave on the floor. Absolutely horrendous for any melee character to deal with.
|
![]() |
same problem, already report. In warbringer it's automaticcilly a dead !
|
![]() |
Unfair dmg for melee char, can't even regen any of survive source.
|
![]() |
I have max all resist and still died with this thing. unfair for melee.
|
![]() |
+1, lvl 90 titan, 30k armor, max resist... flask cant even keep up. it's really annoying.
Dernière édition par Lewtz#3630, le 11 sept. 2025 à 14:00:20
|
![]() |
Yeah this is such a trash mechanic as it is.
PM me in forums if you need any help!
Malice's Newbie FaQ: http://tinyurl.com/72wrafn |
![]() |
Its not flask can not keep up - flask just does not work. I have instant heal flask, just for this scenario - pressed like 4 times and still melted in 2 seconds trying to run away
Jus nothing works with it - it is almos always autodeath for melee |
![]() |
+1
Impossible to fight in melee, badly balanced |
![]() |
agreed, this mob type feels very unbalanced and just overall not fun
|
![]() |