Accuracy description is wrong
The description for Accuracy mentions attacks, that were removed from the game as a distinction from Spells.
The Description for Evasion does not make this mistake. Dernier bump le 24 juil. 2025 à 13:55:18
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The destinction exists: attacks use accuracy, spells don't (at least players').
The removed destinction you're talking about relates to player defensive stuff. E.g. attacks and spells are all the same for block. Dernière édition par MonaHuna#6449, le 22 juil. 2025 à 08:57:33
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This is not true. Slams for example are attacks that are not strikes. Evasion also says it avoids 'Projectiles' and 'Projectiles' lists spells. Ergo, does accuracy not benefit spell projectiles, while letting you still evade them? It is ambiguous.
Dernière édition par Dontevensay#4338, le 22 juil. 2025 à 18:24:46
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These descriptions are written from the player perspective. They don't cover how accuracy and evasion work for enemies.
Your slams use accuracy to calculate hit chance against enemies' evasion. Your evasion though doesn't help against enemies slams, they always* hit. Your spells always hit, they don't use accuracy. Enemies projectile* spells check your evasion, and therefore should use enemies' accuracy to calculate hit chance. *given that Acrobatics is not taken |
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>These descriptions are written from the player perspective. They don't cover how accuracy and evasion work for enemies.
If this were true it'd still be wrong - also, the text box for accuracy in evasions text box and vice versa both point to, supposedly, the player perspective, without being explicit about whether this is different for enemies >Your slams use accuracy to calculate hit chance against enemies' evasion Do they though? I don't see either facet of slams stated on the wiki, ergo the only source for this is in game, which is wrong >Enemies projectile* spells check your evasion Enemy projectiles are no longer spells, there is no enemy spell damage in PoE2. https://www.poe2wiki.net/wiki/Acrobatics Acrobatics is only there to help you evade enemy Slam skills. |
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" hmmm? am i missing something here? https://www.poe2wiki.net/wiki/Spell |
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I'm confuse also, i tought spell, slam and AOE were not evadable for the player. That's why you would need acrobatic.
I have a hard time understanding evasion tbh. It's not bad on my ranger full evasion with accrobatic but i made a monk hybrid and cant afford accrobatic on him and it's just pain over pain sometimes. I def have the impression that i'm getting destroyed by casters more than anything. Usualy you can dodge the slams so it's less of a problem in my eyes. Last interview the dev said they would rework how evasion work. I'm praying all i can lol |
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" Yes. In an interview, Jonathan Rogers stated that 'it was too confusing to tell if an enemy projectile was a spell or attack, so we removed this distinction' In other words, there are no enemy spells anymore. At all. Some descriptions in game reflect this. The wiki is technically correct in that 'spells are not affected by evasion' because no enemy projectile is considered a spell anymore - but this is unclear in game. |
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"Where exactly? ""Accuracy is used to hit a target with an Attack, and is checked against the targets Evasion to determine that chance." - the in-game description. Slam is an attack. I wonder why do you check the wiki before the game. "Look, that reply consists of 3 paragraphes (and a footnote), each of them has only 2 sentences (so no need to break them). In the second paragraph I explained how differently accuracy/evasion work for the player and enemies, using slams as example. In the third paragraph I explained the same, using spells as example. I couldn't destinguish player's spells and enemies' spells without mentioning "spells" in both cases. Otherwise it would turn to: "Your spells always hit, they don't use accuracy. Enemies' projectiles [in contrast] check your evasion...". "Is that what the wiki says? What about AoE spells or AoE attacks like Wind Blast (non-strike, non-slam)?
also
this article is not accurate, and generally there's no point to cite the wiki if it has no source, it's still in the early content filling stages
"You could read the tooltip for evasion to figure this out. By default you can evade strikes (which are AoE attacks) and projectiles (which can be spells as well as attacks). Acrobatics allows you to also evade all other hits. "Armour, actually... "Again, the distinction disappears only when it comes to your defenses – they disregard the difference between attacks and spells. But the enemies' output remains unchanged (compared to PoE1). They still use spells and attacks, they still have separate modifers for spells and attacks, etc. Dernière édition par MonaHuna#6449, le 24 juil. 2025 à 10:16:09
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" I watched it twice, he said evasion. (the chineese interview) Hint: It's during the question about evasion. "The other issue that i feel is even greater, wich we're actualy considering what we should do here, is that it's not always clear what attacks are evadable and wich attack are not evadable and so i think this is something we can do a lot to improve. So in 0.3.0 we actualy do have some discussion to have about changing the evasion mechanic to allow it to be more reliable potentially but we havent fully decided exactly what we're doing here yet" Dernière édition par BlastYa#4875, le 24 juil. 2025 à 13:46:09
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