Chase Uniques in 0.2.1
I think make Unique Item too strong is a wrong direction for POE2.
if everybody is using Unique Item, it means nobody will craft epic rare item, also means the cost of Div/Ex/Chaos Orb is low. then the currency will be worthless. |
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Rue is a cat ya'll
great patch, hope we get the numbers right on unique drops and keep the idea of build around, hard to use unique enablers and not just slap-em-on-sticks for [Removed by Support] Dernière édition par ShaunB_GGG#0000, le 5 juin 2025 à 06:48:13
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If you use the separate rarity system for uniques behind the scenes maybe it's time to consider incorporating this system on the UI?
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I see people here never played PoE before. I would say its even interesting to observe the reaction.
1. These are only part of the added uniques, not all. It's just for ppl who barely can read the post. 2. In PoE unique items should not be the the best items in the game. They should bring unique interactions. 3. The price of a unique item can change drastically over the leagues, as devs rebalance things and bring new mechanics. A garbage unique can worth divines over a patch and vise versa. |
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I hope something comes out to mix poison because she has almost nothing.
Dernière édition par luanck#6064, le 5 juin 2025 à 03:08:35
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uhh very nice
"Ah, salutations my children... are you ready for your daily dose of smooth jazz?"
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GGG is a company that can't keep any promised deadline. Congratulations. Even new uniques don't change that.
Wait longer with all the skins to milk more money out of us |
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thank u guys!
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" as it should be. or you have the same situation as in diablo 2 where everyone wears the same uniques and same runewords. they are doing an excellent job with the uniques |
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Okay, I see uniques, although where is the "chase" part?
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