Instead of nerfing things to the ground, fix things that nobody play

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AverBeg7#1689 a écrit :
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Cpt_Katawa#5469 a écrit :

Because they didn't adjust their character and use the new power?

Why skip over the fact that players on a fresh start, are not happy either? That was a small part of my point. Maybe read before responding.


There's a very known statistic that only 10% of happy customers leave any feedback, they just enjoy their product without feeling the need to say anything. But 60% of the unhappy customers come back to complain about their issues.

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Playing the campaign and being absolutely baffled by the community's reaction.
My first character this league was an intentionally bad contrarian Bonestorm Ritualist build and somehow I didn't struggle with anything.


Hold on, you just said "most people" as if it was a common opinion. It is most certainly the opposite sentiment, anyone with eyes or ears can tell that.

What you really meant to say was "I disagree, because my experience differs". Ok great, you have a different expectation of the campaign, or you played mostly after the HP nerfs, or you anecdotally had a better experience.

That is not the same thing as claiming the community sentiment stands behind you, it clearly does not.

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Cpt_Katawa#5469 a écrit :
There's a very known statistic that only 10% of happy customers leave any feedback, they just enjoy their product without feeling the need to say anything. But 60% of the unhappy customers come back to complain about their issues.


Mate, pretty much nobody that usually is having fun and being positive, is having fun or being positive. Everyone looks worn out. It's because 0.2 missed the mark (no pun intended). It doesn't devalue feedback to say "they are just complainers!".
Dernière édition par AverBeg7#1689, le 14 avr. 2025 à 09:41:39
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AverBeg7#1689 a écrit :
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Cpt_Katawa#5469 a écrit :

Because they didn't adjust their character and use the new power?

The only reason I mention Standard, is because GGG promised them that their characters would be playable. They are not. Precisely because they overcooked the nerfs to a disgusting degree.


Bro when they said that they meant that the characters are not getting deleted, they are saved for history etc. But they never said that your build will always stay meta and never need an adjustment.
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Cpt_Katawa#5469 a écrit :
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AverBeg7#1689 a écrit :
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Cpt_Katawa#5469 a écrit :

Because they didn't adjust their character and use the new power?

The only reason I mention Standard, is because GGG promised them that their characters would be playable. They are not. Precisely because they overcooked the nerfs to a disgusting degree.


Bro when they said that they meant that the characters are not getting deleted, they are saved for history etc. But they never said that your build will always stay meta and never need an adjustment.


No, they literally promised they would be able to play their characters in the new content. Multiple times. They did not let those players know that it would be an interactable graveyard.
Dernière édition par AverBeg7#1689, le 14 avr. 2025 à 09:40:28
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AverBeg7#1689 a écrit :
. Ok great, you have a different expectation of the campaign, or you played mostly after the HP nerfs, or you anecdotally had a better experience.

That is not the same thing as claiming the community sentiment stands behind you, it clearly does not.


I played 0.2 day one and didn't notice any difference.
Ofcourse i already had the experience after playing a lot of 0.1 so it was easier for me but I didn't notice any difference.

I'm pretty sure 0.2 didn't buff the enemy health in the first place, the players just forgot what starting fresh in 0.1 was like and then they cried so much GGG bent and issued another blanket nerf to all enemies in the game.
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Cpt_Katawa#5469 a écrit :


I played 0.2 day one and didn't notice any difference.
Ofcourse i already had the experience after playing a lot of 0.1 so it was easier for me but I didn't notice any difference.

I'm pretty sure 0.2 didn't buff the enemy health in the first place, the players just forgot what starting fresh in 0.1 was like and then they cried so much GGG bent and issued another blanket nerf to all enemies in the game.


It wasn't "hard" it was a slog, it was slow, it felt bad. Player power was and is lower, when they didn't intend it to be in the campaign. They fully intended the balance of the campaign to remain the same, they said they were "reigning in the outliers". They MURDERED the outliers so hard that it became a genocide to any builds using the same synergies.
Dernière édition par AverBeg7#1689, le 14 avr. 2025 à 09:48:34
+1
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Cpt_Katawa#5469 a écrit :
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Khann_cz#3760 a écrit :
Let people have fun with builds that already work. Focus your energy on ascendancies and skills nobody play. Allow more people to have fun with their dream builds. If everyone is playing lightning spear, its not because it is too OP, but because nothing else works. Let lightning spear be, let them have fun, fix Chayula Monk es leech (so easy), make Blasphemy work with Decaying Hex - let people build that Death Knight, etc. Ease on some boring combos nobody use - do not force people to play the game the way you want, let them have fun playing it their way. Change some skills to be more situational with the same build - one for high single target, one for large AoE, one for slowing down fast enemies etc. - if you want meaningful combat, let us use skills based on a situation on the battlefield, instead of forcing us to repeat the same combo again and again. Let us have fun. Please :)


Literally nothing got nerfed into the ground.
Only an absolute idiot would look at 0.2m see that there are new better support gems, see the better runes, see that the mob armor is nerved, phys damage is buffed, companions can buff you with an aura and them think that it's a nerf.

The streamers that were screeching about the nerfs are either idiots and don't deserve their audience, or got paid off by Last Epoch to run a negative campaign.


Lightning sorcerer was nerfed to the ground, way more then it should have. They nerfed stormweaver AND spark AND mana stacking AND archmage AND eldritch battery (to the point that now eldritch battery is UNUSABLE). When you sum it up it end much much worse.

Minions and chaos were also nerfed even tho they were not even good (but they buffed it back thankfully).
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AverBeg7#1689 a écrit :
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Most people that played the campaign from zero did not feel weaker in campaign.



You're not serious, right? Where have you been for the last few weeks?

What about staff skills, bow skills, the surrounding supports? What about hit spells? How about the fact that some of the nerfs they did made ascensions unplayable? What about Flameblast? Explain that one.


Staff skills were overpowered AF and needed to be toned down, the bow skills are still good, they also needed a trimming. Infernalist was too powerful and too dominant, it needed to take a break. Flameblast? I think Flameblast would be overpowered on Kitava so they pre-nerfed it in advance.

Here's a quick proof that everybody can actually be wrong:
NOBODY PLAYS WITCHUNTER
Witchunter was strong before, specifically focused on clear speed and wiping the entire screens. Crossbows got buffed, the skills got buffed, the ascendancy got buffed, new supports ARE INSANE and nobody even touched him, why?

The answer is simple, the POE community is the blind leading the blind. The streamers are chasing the hype and play the new unknown, untested class for the views, and the community follows whatever the streamers do. Then they proceed to have a bad time and scream that the game is too hard and too slow. Ofcourse it is, day 1 nobody knew how to play the Amazon.

Meanwhile the absolutely busted option to play WH was on the table the entire time and nobody even tried.
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FhKill#2238 a écrit :

Lightning sorcerer was nerfed to the ground, way more then it should have. They nerfed stormweaver AND spark AND mana stacking AND archmage AND eldritch battery (to the point that now eldritch battery is UNUSABLE). When you sum it up it end much much worse.

Minions and chaos were also nerfed even tho they were not even good (but they buffed it back thankfully).


That one was deserved.
Spark is a boring skill and having it dominate the game makes the game itself boring. Spark really needs to go, it really is a bad boring playstyle.

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