Further Changes From Today
Rearranging deck chairs on the Titanic.
It's worth noting that +2 maps are a dangerous thing.
They can cause players to get out of their depth - playing maps that are too hard for the items they currently have. Herp Derp. |
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" Minion users are getting a$$ F**kd |
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I see all these changes but what are you doing about the constant crashes thats what i think everyone would love to know
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Thank you GGG for listening to your players.
I'm completely sure that you guys know there are still plenty of things to be fixed or improved, but these changes you've communicated so far surely shows that you want the game to be fun. The mechanics are there, the gameplay is there. It's just a balancing and number-tweaking thing. Good job, guys. I'm really hyped to know what other issues you'll be addressing in the near future. |
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Please look into those rollback server crashes. They make you spend time on a map only to lose the WP and all loot. Seems like the most important issue atm.
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" Will this also apply to Golden Charms? I.e. will they apply the rarity buff to the kill that procs them? Because the consensus seems to be that they don't, presently, making them almost useless. |
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What about sockets for scepters? They could also do with an expanded mod table because they feel janky to use as most of the benefits don't apply to you, only to minions. Put some resistances on that.
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One thing that should be considered to be fixed is the monster spawn in many mechanics in this game. For instance, in Trial of Sekhemas, monster spawn from nothing, like, you are attacking a monster and then suddenly another monster appear from nowhere and you get almost insta killed (there are some stupid worms that appear from the ground next to you FROM NOTHING and then attack you with normal attacks and they almost insta kill you, PLEASE FIX THAT).
Also from other mechanics, there should be just a portal, something like that, where monster come from, would be muchh more interesting instead of mobs spawning from nowhere. Dernière édition par lordrygar#4440, le 10 avr. 2025 à 08:53:10
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you make the game unplayeble,
*there is terrible bugs that weren't there when the game was released. *The game freezes in the middle of battle - after it restarts and shows entire map as unopened,lost items and level what you collected. *maps are horribly longer than used to be ( i dont know what you have so short, thats how you compensate it), especially the last few maps of act 3,i dont know what you did to monsters but theyre grouped toghether in a terrifying way, if i want to play hardcore :) there is choose, also Cube-Hyper cube scenarios where map is rotates 360 degrees - guys forget it, if you make levelin maps unchanged youll give streamers the content of your map hints. *if youre worried about my level, then add a feature to quests that gives XP, if you dont mind give me chance to play, you are not making soul games, over time - you become like Blizzard. *the visuals on the maps are distorded, i see the sky and reflections of non-existent buildings on the floor (god know ive been playing game since it came out and ive never seen buildings like this before. fix the game, if you dont know what to do with news, go back to the first part, its legendary game. |
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Hello,
Currently i am not able to play due to: https://www.pathofexile.com/forum/view-thread/3742451 and https://www.pathofexile.com/forum/view-thread/3743276 Based on my understanding you guys are also looking over server crashes and performance, are these going to come at a later date? |
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