Too much RNG in ascending
Trials of the Sekhema and Chaos are genuinely fun to play, in the end game - but ascending with them really is a dreadful experience. Why is there so much RNG involved in the experience of ascending?
* Avoid run-ending debuffs in Sekhema * Tornado bird boss in Chaos * Half of the Chaos debuffs in early game are run-ending * Dropping the right level of trial As well as many other elements. Ascending should be challenging - sure - but it should be a consistent experience whenever you try to do it. Dernier bump le 5 avr. 2025 à 21:02:49
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