Why does this game not support Super ultrawide resolutions?
I don't think ive ran into any other modern ARPG that does not have support for this.
Are GGG just really behind the times or are their devs just really lacking? I mean there are individuals that manage to fix this support for their games. So whats up? IGN: MyGiantKingdom Dernier bump le 28 sept. 2025 à 03:47:40
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" ....because you will have advantage over people with QHD todays standard screen with 21:9 ratio (or even worse scenario with FullHD ratio) We got it crap in Diablo 3 and 4. Diablo 4 in PvP mode when people just wiped other players because that Ultra Wide Screens allow you see them when opponents did not see You. Diablo 3 - this gave huge advantage over Pylons in Greater Rift. Also having Ultra Wide Screen gave you huge advantage about running maps. Dernière édition par DarkDredd#2184, le 29 mars 2025 à 04:30:39
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performance and to a lesser degree a level playing field...before ultra wide the only way to gain the gamplay advantage of seeing more of the world is through a zoom hack (bannable)
Ancestral Bond. It's a thing that does stuff. -Vipermagi
He who controls the pants controls the galaxy. - Rick & Morty S3E1 |
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i mean i play on 3440x1440 with zero problems
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Ya, Ultra-wide mode was a huge advantage during the wildwood league in poe1.
"Beidat honored the pact, though Mancy wouldn't take off Doryani’s prototype."
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" That`s today standard. But people starts get more Wide screens with ratio 32:9 (5120 x 1440) - this make problems.... Dernière édition par DarkDredd#2184, le 29 mars 2025 à 10:45:28
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If you address problems or exploits please provide proof. I hear alot of problems/exploits that 32:9 causes but so far no one provided actual evidence. In the other thread someone posted screenshots to proof quite the opposite.
https://www.pathofexile.com/forum/view-thread/3732584/page/13 Dernière édition par KONGTERTON#0435, le 29 mars 2025 à 12:51:31
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I feel you on them not supporting this format. Like cmon I dont want to cause burn in/ uneven wear and tear on the monitor but this game and company is forcing us to ruin our screens.
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i play 2540x1440 thats it simple format..
and i do not not care even if people play on 9000x2000... why all this anti WS war by GGG and some people here ...? they can play on 15000 x 2400 and i would not care at all especially in POE2 Dernière édition par tuccos#0181, le 29 mars 2025 à 14:43:55
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GGG did indicate that there was a practical reason for establishing this limitation in POE1. I don't know if those same limitations apply to the new engine for POE2. The maximum supported display ratio for POE1 is 12:5. I'm not arguing for or against, just linking the history.
See posts from GGG dating back to 2022 3.19 / Lake of Kalandra era " Also: Change to 12:5 from 21:9 to help avoid black bars for resolutions close to 21:9 Prior to implementing the bars, players complained that there were dead zones for skill usage at the edges of the screen. |