How POE2 Can Escape Economic Instability and Seasonal Resets

"
Rassomaxa69#5346 a écrit :
"
Rassomaxa69#5346 a écrit :
"
Rassomaxa69#5346 a écrit :








Okay, if you want a debate, let's do it!
Inflation is a completely normal situation for this game. Important point from your quote: Never has inflation gone as far as you describe. Divine or Exalt (depending on what the base currency is) has NEVER been higher than 300 chaos in chaos/exalt. The inflation dynamics that you demonstrate in your post as an argument are fundamentally wrong. Your ideas about inflation are fundamentally wrong and you are proposing solutions to this problem. Is that ok? :)
The only reason standard died in poe1 is affliction. A league where everything went downhill. A fun league with tons of drops where every single person generated an absurd amount of currency.
With this example, you can roughly estimate what the economy depends on. Divine rate - chaos is normal even now. So what is the problem? If you are really such an experienced player in poe1, I hope you will figure it out yourself :)



Alright, you want numbers? Let’s talk numbers.

Two days ago, I logged in, went to the trade system, and watched in real-time as I had to burn through 443 Exalts just to get ONE Divine.

I didn’t estimate it. I didn’t speculate it. I lived it.

And you’re telling me inflation isn’t that bad? My guy, I just paid a small mortgage for a single Divine Orb.

If that’s ‘normal,’ then I guess next week I’ll need to start offering organs for trades. 1 Divine = 1 left kidney, final offer.

So tell me again, what’s 'normal' about an economy where core currencies spiral so hard that even mid-league players can’t afford endgame crafting? I’m genuinely curious.

Oh, and just to keep things fresh—I just logged in (March 11, 2025, 8:30 PM Taipei Standard Time), and the current exchange rate is 1 Divine = 470 Exalts.

At this rate, next week we’ll be paying "1 Divine = Your soul + firstborn child."
Dernière édition par hary82521#3899, le 11 mars 2025 10:08:54
"
hary82521#3899 a écrit :

Alright, you want numbers? Let’s talk numbers.

Two days ago, I logged in, went to the trade system, and watched in real-time as I had to burn through 443 Exalts just to get ONE Divine.

I didn’t estimate it. I didn’t speculate it. I lived it.

And you’re telling me inflation isn’t that bad? My guy, I just paid a small mortgage for a single Divine Orb.

If that’s ‘normal,’ then I guess next week I’ll need to start offering organs for trades. 1 Divine = 1 left kidney, final offer.

So tell me again, what’s 'normal' about an economy where core currencies spiral so hard that even mid-league players can’t afford endgame crafting? I’m genuinely curious.

Oh, and just to keep things fresh—I just logged in (March 11, 2025, 8:30 PM Taipei Standard Time), and the current exchange rate is 1 Divine = 470 Exalts.

At this rate, next week we’ll be paying "1 Divine = Your soul + firstborn child."

Everything I described applies to the original poe1. The situation in poe2 is not an indicator. Early access is not a standard, it's a Void league, you know? GGG has not reacted to the consequences of dupes/exploits/bugs.
There is no point in judging the economy in such a situation. In a few weeks there will be a new patch with a wipe of all progress, and we will see a more realistic state of things. And if there are no abuses, we can draw conclusions about the state of the economy in a month or two.
"
Rassomaxa69#5346 a écrit :
"
hary82521#3899 a écrit :

Alright, you want numbers? Let’s talk numbers.

Two days ago, I logged in, went to the trade system, and watched in real-time as I had to burn through 443 Exalts just to get ONE Divine.

I didn’t estimate it. I didn’t speculate it. I lived it.

And you’re telling me inflation isn’t that bad? My guy, I just paid a small mortgage for a single Divine Orb.

If that’s ‘normal,’ then I guess next week I’ll need to start offering organs for trades. 1 Divine = 1 left kidney, final offer.

So tell me again, what’s 'normal' about an economy where core currencies spiral so hard that even mid-league players can’t afford endgame crafting? I’m genuinely curious.

Oh, and just to keep things fresh—I just logged in (March 11, 2025, 8:30 PM Taipei Standard Time), and the current exchange rate is 1 Divine = 470 Exalts.

At this rate, next week we’ll be paying "1 Divine = Your soul + firstborn child."

Everything I described applies to the original poe1. The situation in poe2 is not an indicator. Early access is not a standard, it's a Void league, you know? GGG has not reacted to the consequences of dupes/exploits/bugs.
There is no point in judging the economy in such a situation. In a few weeks there will be a new patch with a wipe of all progress, and we will see a more realistic state of things. And if there are no abuses, we can draw conclusions about the state of the economy in a month or two.

Ah, so now POE2's economy 'doesn't count' because it's early access? Convenient. But let’s be real—economics isn’t something you 'wait and see', it’s something you manage.

If you ignore warning signs now, by the time a 'real' economy forms, it’s already too late to fix. Inflation, currency sinks, market stability—these aren't issues you patch in 'a month or two'; they need proper foundations before things spiral out of control.

You say 'we can judge the economy later,' but by then, what’s left to fix? A POE2 Standard League where 1 Divine costs 1000 Chaos? Let’s not pretend GGG hasn't made the same mistake before.
"
Rassomaxa69#5346 a écrit :
"
hary82521#3899 a écrit :

Alright, you want numbers? Let’s talk numbers.

Two days ago, I logged in, went to the trade system, and watched in real-time as I had to burn through 443 Exalts just to get ONE Divine.

I didn’t estimate it. I didn’t speculate it. I lived it.

And you’re telling me inflation isn’t that bad? My guy, I just paid a small mortgage for a single Divine Orb.

If that’s ‘normal,’ then I guess next week I’ll need to start offering organs for trades. 1 Divine = 1 left kidney, final offer.

So tell me again, what’s 'normal' about an economy where core currencies spiral so hard that even mid-league players can’t afford endgame crafting? I’m genuinely curious.

Oh, and just to keep things fresh—I just logged in (March 11, 2025, 8:30 PM Taipei Standard Time), and the current exchange rate is 1 Divine = 470 Exalts.

At this rate, next week we’ll be paying "1 Divine = Your soul + firstborn child."

Everything I described applies to the original poe1. The situation in poe2 is not an indicator. Early access is not a standard, it's a Void league, you know? GGG has not reacted to the consequences of dupes/exploits/bugs.
There is no point in judging the economy in such a situation. In a few weeks there will be a new patch with a wipe of all progress, and we will see a more realistic state of things. And if there are no abuses, we can draw conclusions about the state of the economy in a month or two.

"Bro, do you know how many times we’ve done the campaign? We’ve run it so much that the maps are practically engraved into our brains. I don’t even need a minimap anymore—I just navigate by floor textures and random props."

"See a torch? Turn left. See a broken bridge? Blink across or detour right. Large plaza? That means the boss arena is two screens away. I don’t read quest text—I read the ground."

"And after being forced to rerun this for the hundredth time, you’re asking me why I want to keep my league character? Bruh. 😑"
"
Rassomaxa69#5346 a écrit :
"
hary82521#3899 a écrit :

Alright, you want numbers? Let’s talk numbers.

Two days ago, I logged in, went to the trade system, and watched in real-time as I had to burn through 443 Exalts just to get ONE Divine.

I didn’t estimate it. I didn’t speculate it. I lived it.

And you’re telling me inflation isn’t that bad? My guy, I just paid a small mortgage for a single Divine Orb.

If that’s ‘normal,’ then I guess next week I’ll need to start offering organs for trades. 1 Divine = 1 left kidney, final offer.

So tell me again, what’s 'normal' about an economy where core currencies spiral so hard that even mid-league players can’t afford endgame crafting? I’m genuinely curious.

Oh, and just to keep things fresh—I just logged in (March 11, 2025, 8:30 PM Taipei Standard Time), and the current exchange rate is 1 Divine = 470 Exalts.

At this rate, next week we’ll be paying "1 Divine = Your soul + firstborn child."

Everything I described applies to the original poe1. The situation in poe2 is not an indicator. Early access is not a standard, it's a Void league, you know? GGG has not reacted to the consequences of dupes/exploits/bugs.
There is no point in judging the economy in such a situation. In a few weeks there will be a new patch with a wipe of all progress, and we will see a more realistic state of things. And if there are no abuses, we can draw conclusions about the state of the economy in a month or two.

You think I want to keep my league character? Bro, we’ve rerun the campaign so many times that we’re literally navigating by floor textures."

"See cobblestone? That means a split—go right for the wasteland. See a torch? Oh crap, we passed it—double back! We need to find that damn witch in the forest. Follow the pebblestone path! I need my passive point!"

"And when the map spawns weirdly? We even roast the terrain generation while speedrunning. ‘Oh, good, this version has the stone pavement—means I don’t have to check the minimap.’"

"I swear, if I have to kill Kitava for the 500th time, I might just let him win out of respect.
"
hary82521#3899 a écrit :

Ah, so now POE2's economy 'doesn't count' because it's early access? Convenient. But let’s be real—economics isn’t something you 'wait and see', it’s something you manage.

If you ignore warning signs now, by the time a 'real' economy forms, it’s already too late to fix. Inflation, currency sinks, market stability—these aren't issues you patch in 'a month or two'; they need proper foundations before things spiral out of control.

You say 'we can judge the economy later,' but by then, what’s left to fix? A POE2 Standard League where 1 Divine costs 1000 Chaos? Let’s not pretend GGG hasn't made the same mistake before.

I told you poe2 early access is not a standard league. What mistakes, what are you even talking about. GGG kept the standard league alive for almost 10 years, wake up.
Relax, there are people working at GGG who, fortunately, understand something about this world. This is the best game company that knows how to make a game, a really good game. And just a piece of advice, just relax and trust them, seriously.
"
Rassomaxa69#5346 a écrit :
"
hary82521#3899 a écrit :

Ah, so now POE2's economy 'doesn't count' because it's early access? Convenient. But let’s be real—economics isn’t something you 'wait and see', it’s something you manage.

If you ignore warning signs now, by the time a 'real' economy forms, it’s already too late to fix. Inflation, currency sinks, market stability—these aren't issues you patch in 'a month or two'; they need proper foundations before things spiral out of control.

You say 'we can judge the economy later,' but by then, what’s left to fix? A POE2 Standard League where 1 Divine costs 1000 Chaos? Let’s not pretend GGG hasn't made the same mistake before.

I told you poe2 early access is not a standard league. What mistakes, what are you even talking about. GGG kept the standard league alive for almost 10 years, wake up.
Relax, there are people working at GGG who, fortunately, understand something about this world. This is the best game company that knows how to make a game, a really good game. And just a piece of advice, just relax and trust them, seriously.

Ah, I see, so we've reached the 'blind faith' stage of the discussion.

Look, I respect GGG as much as anyone—POE1 lasted over a decade for a reason. But 'trust the devs' is not an argument, it's a hope and a prayer.

GGG also designed Archnemesis. They also introduced the loot goblin meta. They also let Affliction League's economy spiral into chaos. Should we just 'trust' that none of those things ever happened?

Being critical of a game you love doesn’t mean you hate it. It means you care enough to want it to improve. So no, I won’t just 'relax and trust them.' I'll watch, analyze, and give feedback—because that's how good games actually stay great.
"
Rassomaxa69#5346 a écrit :
"
hary82521#3899 a écrit :

And yeah, leagues will always introduce fresh starts, but what about the players who want to build something lasting? Right now, every league feels like a full reset, and some players—especially those with limited playtime—would love a progression system that carries over meaningfully.

In a normal situation, the standard league is a league for people with limited playing time. Now there is early access and the standard league essentially does not exist. The task of GGG is to prevent the death of the standard league, for which early access is held. In poe1, the standard league was alive for almost 10 years. For this to happen in poe2, there must be no exploits/bugs/dupes/absurd amounts of currency from temporary leagues.
I hope GGG will come to this state of the game upon release.

"I totally get what you're saying—Standard League in POE1 was always the fallback for players who didn’t want to keep racing every season. And yeah, POE2 is still in early access, so we can’t expect things to be perfect yet."

"But that’s exactly why now is the best time to talk about this. POE1’s economy slowly collapsed over years, not overnight. If we don’t push for better long-term solutions now, POE2 might end up making the same mistakes—just with a fancier trade system."

"So yeah, I also hope GGG figures this out before release. But hope alone doesn’t fix an economy, and I’d rather discuss solutions now than wait until it’s too late."
"
hary82521#3899 a écrit :

"So yeah, I also hope GGG figures this out before release. But hope alone doesn’t fix an economy, and I’d rather discuss solutions now than wait until it’s too late."

Okay. You keep making up problems and trying to come up with solutions. Good luck with that!

Signaler

Compte à signaler :

Type de signalement

Infos supplémentaires