PoE 2 Doesn't Need PoE 1 Crafting System
Oh yeah, I almost forgot about this thread. So at least we finally have a clear solution, no beasts and no Jun stuff. That means there’s something from PoE 1 that you don’t want to be ported over. Progress! Hahaha.
PoE 2? "It’s not just PoE 1 with better graphics."
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" Im an adult with extra income. I played extremely expensive mobile games for year and eventually quit because you can spend hundreds per month and still be an average strength player, got too expensive. I am one of those people who enjoys spending money on games, infact I wouldn't even mind if this game was a little more pay to win. This is a pve game and does not effect anyone else. That being said I still think this crafting is garbage and it would be nice to be able to actually use something I spent currency upgrading. Loot drops and currency drops are so bad that it's a big risk using currencies on items. |
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"Crafting" in POE2 can be made so much better using only POE2 tools. With a flick of the wrist, GGG can:
- Add more Omens (both greater and lesser) to Ritual rewards. - Add more essence events to maps. You could do more stuff, for sure, but these are tools that are already in the game. |
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