A message to GGG <3

+ 1

This EA is indeed of a high quality, even if there are a LOT of points to revise (which is logical).

I think most of the negative comments come either from “veteran” players who had high expectations (and who find it hard to accept that the game is different from the first opus and will improve with time) or simply from new players who are perhaps not cut out for this type of game?

I do think, however, that what really pisses a lot of people off (and rightly so, in my opinion) are all the QoL problems, particularly where storage is concerned.

Personally, I enjoyed my 180 hours of play, but I think I'll wait for a few patches before diving “seriously” back into the title. The end-game is far too painful (and content-poor) to explore because of those damn towers.

"
Tyrsonjsp#2390 a écrit :

And having played Poe2, it would seem like poe1 would need a lot more QoL improvements before I'd consider going back.


Funny, I think the exact opposite.

PoE 1 has much, MUCH, more QoL than PoE 2 overall
(which is normal because the 2 games aren't the same age).

I'm not sure why people would think this EA is high quality. The responsiveness and quality of patching has been abyssmal. The game definitely has a great art design and story so far. But the core elements of the arpg part of the game are lacking. Almost as if they were brand new to the genre and hadn't learned from the last 2 decades. There should be daily/weekly patches changing things on the regular. Players should have far more control to change their builds at a whim. This means easy/free access to changing passive tree, skills, and even gear to some effect. I'm not saying this should be the way on release, but so much more could be tested/experimented with at a quicker pace.

Also, they've made some bad resource management decisions, as outlined in their last video apology. But the first one they did was to delay EA like half a year to "add endgame" that wasn't really anything but a bad version of pieces of their first game. They should have just released Acts 1 to 3, let people play for 20-30 hours, and give feedback. They'd have been in a better spot by the holidays and could have released a big patch adding a 4th act, more weapons, etc.

I hope they recover from this. But as with all such companies, you can just follow the money to predict the future. Nobody in that company has any stake in it. So there's no passion for it, and how it performs has no real impact on them. Despite a decade+ of good work and rep building with their community, I fear that time has come to an end. This release along with their lack of communication and progress, speaks volumes.
+1

I happened to be in the poe1/2 discord voice chat when the vid dropped. I gotta tell you, I've never felt so ashamed & had so much second hand embarrassment as I did listening to complaints as I did that day. It was like watching children cry because they could only have their cookie at 11 instead of at 10.

Love poe1, love poe2 (regardless if it's there yet) but GGG as a company & specifically Johnathan, ChrisW & Mark as a trio are exactly what a studio needs. People lose perception so fast it's not funny. 45 days ago, these 3 were the unsung heroes of the world, revolutionizing gaming & community engagement. Today, they fell short of perfection (which they mostly have been for the last decade, just look at their release schedule) and now they're suddenly these movie villains. Reddit's even asking for Johnathans resignation.

These guys & this studio did something I've never seen any company, much less a relatively small game studio which could use the revenue a lot more than many other AAA companies: They made skins transferrable between games because it was logical to do it for their players. These guys own up to everything they do wrong and even then they mess up - which, btw, they do 100x less than 99% gaming studios, similar to Fromsoftware.
If that doesn't tell you where these guys heads are at, idk what will. This whole ordeal made it look like there's some conspiracy or evil intentions and the online world eats it up and makes a huge unwarranted drama out of it.

In the next 30 days we'll have 0.2 & in 50 days we'll have 3.26. The world won't end & I guarantee you the same people crying to the skies today they're refunding and their world is over will not only survive but will also go 180 and shower praise in 30 and 50 days.
Please just leave, this is a post to finaly say something positive. You can find so many posts to shit on the game, choose any of those. I do not agree with a single thing you said and i have no motivation to argue.
So why are you still here? go on reddit. go to poe1. go play other games.
"
That said, I do want to give GGG one little piece of advice: under-promise, then over-deliver. I know it cuts against the grain; y'all love to take really big swings, and I mostly love that about you. But for the next little while, maybe dial back the promises a bit.


Overpromising is understandable, but from my perspective GGG intentionally misled to avoid any fallout prior to launch, and I don’t think that was a great long-term move. The goodwill they’ve built up over the years was priceless.

Like my grandpappy used to tell me - You can build 1,000 bridges…

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