PoE 2 on Mac with Apple Silicon proc (M1 - M4 max)

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It's not the software it's the hardware. Macintosh have been built badly for over a decade at this point. Some of these mac book air doesn't even have a heat pipe connecting their processor to the fan to transfer heat.


Macbook Air does have a heat pipe what they don't have is a fan. It's built just like all phones and tablets are and I can't see that being wrong. You sacrifice heat dissipation capabilities in favour of a very portable (thin and lightweight) device which is more than enough for loads of tasks, but of course not for gaming.

I've been trying to game on Mac since some years ago (with Mac Mini and with a macbook pro) and it's feasible in more games that one could think at first.
As an example, with my MacBook Pro (M4, 32Gb RAM) I can have two 2560x1440 monitors connected, one with two friends's screen shared through Discord, sharing mine too and playing LoL at 200+ FPS at default (medium) graphics. This is with the regular M4 chip, imagine what you could theoretically do with an M4 Max (which at max specs, has 6 additional CPU cores and 30 additional GPU cores).


Best
Apple customers that over paid for their hardware complaining that it doesn't do what the competitors can.
Some things never change.
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Skyvortex#7923 a écrit :
Apple customers that over paid for their hardware complaining that it doesn't do what the competitors can.
Some things never change.


Guys! I found the stupid comment of the day, come and see!


You cannot use Sketch or Final Cut Pro on a Windows machine to name a couple, though the issue is not on the hardware capabilities nor in the OS itself but in the developers decision to build or not for a given system and architecture.

If GGG decides to output a distribution for MacOSx I'll probably play it on my MBP more often than I do on my gaming PC.

That being said I understand that if they do that, it will probably be after the v1 development as it requires a whole new set of QA tests which the team might not currently have capacity for.
Dernière édition par DonDregon#3925, le 18 juil. 2025 à 10:00:46
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DonDregon#3925 a écrit :
"
Skyvortex#7923 a écrit :
Apple customers that over paid for their hardware complaining that it doesn't do what the competitors can.
Some things never change.


Guys! I found the stupid comment of the day, come and see!


You cannot use Sketch or Final Cut Pro on a Windows machine to name a couple, though the issue is not on the hardware capabilities nor in the OS itself but in the developers decision to build or not for a given system and architecture.

If GGG decides to output a distribution for MacOSx I'll probably play it on my MBP more often than I do on my gaming PC.

That being said I understand that if they do that, it will probably be after the v1 development as it requires a whole new set of QA tests which the team might not currently have capacity for.


I wouldn't buy a windows machine expecting to run those.
D3 on Mac was fun. A large majority of students use Macs, and a more affordable model using an A series chip (the iPhone one) is rumored to be released. 
Plus, any niche where D4 isn’t present is always good to target. :)

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