XP penalty and likely 1 portal is NOT going anywhere

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vio#1992 a écrit :

a game where fuckups aren't punished is not a game, it's a piece of timewaster where those with the most time on their hands always win even if they suck.

succeeding in game should require luck and skill

Then this game is a piece of timewaster because it alredy rewards those with the most time on their hands, regardless of skill, because with enough time, farming buys you everything.

Yes, luck and skill, but PoE is all about luck, and unless you want to speedrun, it takes no skill. In PoE, it's luck that buys you the next upgrade, not skill. It's that simple.
Dernière édition par Z3RoNightMare#7140, le 26 janv. 2025 18:50:13
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CPTBRUMBL3Z#3146 a écrit :
For the record, I'd also like to point out that there is a difference between challenge and difficulty. Difficulty is arbitrary. Difficulty is just +Monster Life or damage. Difficulty is just making the player character weaker. Difficulty is just numbers. Challenge is tactful. Challenge is facing new attack patterns or rare and dangerous mob types that must be prioritized. Challenge is strategizing to overcome mechanics. Challenge is learning how to approach a fight.

Yes, difficulty can be an important part of challenge. Knowing how to approach greater difficulty can definitely be a challenge. However, that only works if executed right. No amount of strategy, preparation, or game knowledge will prevent a one shot from some mob you didn't even have a chance to register was there, or that was warming up an attack that was hidden in the visual clutter, or that was just some rare so overjuiced that it will do 2000, 3000+ more damage in a single basic swing than any other rare the whole map. There is literally nothing challenging about pushing your defenses to the absolute limit the game is allowing you, suffering significant diminishing returns, and dying to something so fast your eyes blinking was enough to miss it. There is literally nothing challenging about the game being so out of whack that even a perfect rolled set of gear and mod tiers might not have saved you from something you can't be faulted for missing in a game this hectic.

GGG needs to realize the difference.


And water is dry, trees are blue and the sky is green.

Right. Got more of those fallacies ?
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dwqrf#0717 a écrit :
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CPTBRUMBL3Z#3146 a écrit :
For the record, I'd also like to point out that there is a difference between challenge and difficulty. Difficulty is arbitrary. Difficulty is just +Monster Life or damage. Difficulty is just making the player character weaker. Difficulty is just numbers. Challenge is tactful. Challenge is facing new attack patterns or rare and dangerous mob types that must be prioritized. Challenge is strategizing to overcome mechanics. Challenge is learning how to approach a fight.

Yes, difficulty can be an important part of challenge. Knowing how to approach greater difficulty can definitely be a challenge. However, that only works if executed right. No amount of strategy, preparation, or game knowledge will prevent a one shot from some mob you didn't even have a chance to register was there, or that was warming up an attack that was hidden in the visual clutter, or that was just some rare so overjuiced that it will do 2000, 3000+ more damage in a single basic swing than any other rare the whole map. There is literally nothing challenging about pushing your defenses to the absolute limit the game is allowing you, suffering significant diminishing returns, and dying to something so fast your eyes blinking was enough to miss it. There is literally nothing challenging about the game being so out of whack that even a perfect rolled set of gear and mod tiers might not have saved you from something you can't be faulted for missing in a game this hectic.

GGG needs to realize the difference.


And water is dry, trees are blue and the sky is green.

Right. Got more of those fallacies ?


[Removed by Support]


Why do you get one shot and other people don't ?

Right.
Dernière édition par Cameron_GGG#0000, le 26 janv. 2025 19:53:06
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dwqrf#0717 a écrit :
Why do you get one shot and other people don't ?

Right.


Why do other people address my points and you don't?

Right.
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CPTBRUMBL3Z#3146 a écrit :
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dwqrf#0717 a écrit :
Why do you get one shot and other people don't ?

Right.


Why do other people address my points and you don't?

Right.


I did. Every single one of them.

That's another of your lies. I know you lie, you know I know you lie. Why do you keep doing it ?

If the games kills you, it's because you aren't playing at the correct level. Maybe you should stop lying to yourself about your own level and start looking for ways to improve your gameplay ; be it gear, build, or you know, yourself.
And what will XP penalty and 1 portal do to players?
They assume people would fully invest in proper defense and then progress into the maps like slow pace arpg with some epic boss fights.
Reality: Screen clear chain explosion zoom zoom because if enemies die before they were born then our characters are safe! What boss mechanics??
Play off-meta? Go ahead~
LOL
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dwqrf#0717 a écrit :
"
CPTBRUMBL3Z#3146 a écrit :
"
dwqrf#0717 a écrit :
Why do you get one shot and other people don't ?

Right.


Why do other people address my points and you don't?

Right.


I did. Every single one of them.

That's another of your lies. I know you lie, you know I know you lie. Why do you keep doing it ?

If the games kills you, it's because you aren't playing at the correct level. Maybe you should stop lying to yourself about your own level and start looking for ways to improve your gameplay ; be it gear, build, or you know, yourself.


You've yet to address one single point I ever made. And now, you're calling me a liar. I want you to quote every single lie or you can go back to "ignoring" me.
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CPTBRUMBL3Z#3146 a écrit :

now, you're calling me a liar. I want you to quote every single lie


No thanks, that would take days.

Remember, if you die in a video game, it's most often your own fault, not the game fault for existing as is. Some people can accept to fail every now and then and to improve on it, some people can't.
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dwqrf#0717 a écrit :
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CPTBRUMBL3Z#3146 a écrit :

now, you're calling me a liar. I want you to quote every single lie


No thanks, that would take days.

Remember, if you die in a video game, it's most often your own fault, not the game fault for existing as is. Some people can accept to fail every now and then and to improve on it, some people can't.


Yep, you keep proving you're dishonest and have no interest in a genuine debate. Love it.
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CPTBRUMBL3Z#3146 a écrit :
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dwqrf#0717 a écrit :


I did. Every single one of them.

That's another of your lies. I know you lie, you know I know you lie. Why do you keep doing it ?

If the games kills you, it's because you aren't playing at the correct level. Maybe you should stop lying to yourself about your own level and start looking for ways to improve your gameplay ; be it gear, build, or you know, yourself.


You've yet to address one single point I ever made. And now, you're calling me a liar. I want you to quote every single lie or you can go back to "ignoring" me.


He will never argue with you in good faith CPTBRUM. [removed by Support]

It all comes down to having a build and gear that carries you through everything entirely independent of combat skill. The people with that like talking down to others who haven't reached that point yet.

1 death = map goes poof is a mistake.


Dernière édition par Edmund_GGG#4844, le 26 janv. 2025 21:17:34

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