Path of Exile 2 - Patch 0.1.1 Patch Note Preview

Armour has been made more effective, by approximately 15%

Mehhh... if the increase was 1500% it would still be inferior to Energy Shield
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Enabled the following existing cosmetic microtransactions for use in Path of Exile 2:


Most if not all of these are already in the game. Did you mean to say they will now be available for purchase in the poe2 shop?
Huge patch, thanks for doing such an amazing job fixing stuff.

On another note, the Divine Paladin set that you released with Settlers of Kalguur, is one of the latest, newest MTX sets. Any ETA on porting that over to POE2?
*Reviving Minions that died from being out-of-range of you now instead immediately revive near you.*

THANK YOU!!!
Give Concoction skill Weapon set priority!
Yes.. Pls make me pay divine orbs to upgrade the unique. I have found 1!!!!!! in 250 hours. This is destroying the game for me and the "economy" in it.
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d3unique#0420 a écrit :
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Distilled Emotions required to instill a Passive Skill onto an Amulet are now only displayed on the Passive Skill Tree after you have picked up your first Distilled Emotion.



but why?
if i have twink char, now i need to relog to other char to look at what oils i need, if on new char i only start campaign and wanna add annoint


Yea, they really need to explain this one. I can't think of any reason, this is a good change. For them, or for us. Just an L all around. Odd decision.
wow
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auspexa#1404 a écrit :
yes, no mid-league nerfs, don't wanna kill builds and make people sad, whatever

then why aren't they buffing anything?

anyway, buff grenades

Strongly believe it will come in 0.1.2 *fingercrossed*
Spectres soon :) ?

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