The Death Penalty and XP Gains in PoE 2 my feedback after 400+hrs
" Can you at least explain which part is "good" when players leave the game because of it? |
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" this is really taking what they said out of context, and while they felt the need to have the death penalty so players who shouldnt be at certain points of the game wouldnt be. they never said they were going to leave everything as is, they even stated in the same segment how the punishments were probably too much. there is nothing "good" about leaving it as it is, there is nothing good about requiring players to spend 300hours on just one character to get to max level, this is objectively bad. |
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" Nice wall of text which could be basically avoided by using 6 portals and no EXP penalty (or less of it) |
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I fought the pinnacle boss on maps and noticed too late that you lose XP every time you die vs him. I lost 60% of my XP at level 92 because of how poorly balanced the boss is.
At the stage where he does his waves, and you have to run to the sliver of safety, I am not fast enough to make it even with 30%, and then it just one-shots me. Lost again when he placed his circle bombs down and one was so far off in the distance it wasn't visible on my screen. One-shots in any game are absolutely poor design and a huge disrespect to my time. Losing 60% of my XP demoralized me from playing this game further. 30 minutes of fighting and losing 12 hours of progress is Fn disgusting. Let's be honest: they didn't test this portion of the game before releasing it. |
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The exp losses has killed the vibe of the game for me and for few other players i play with. It becomes something you hate doing rather than something you enjoyed doing before. Grinding maps for hours for Dog shit exp to have it wiped and spend more time grinding for even more dog shit exp gets pretty tiresome pretty fast, already started playing other games as a result and i feel by the player stats dwindling each month i cant see poe2 having the longevity GGG and Tencent want.
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if i used OMEN i'd be broke after one night of mapping get the f outta here
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Get rid of the god awful death penalty. it just makes me to not want to play the game any more. All that hard work for nothing if you die. It's awful. Especially when a low level mob and come and take it all away from you. Its easier said than done not dying. Clearly endgame is meant for whales and not casual gamers.
Dernière édition par Ldog_Mcr#5231, le 23 févr. 2025 à 11:44:39
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GGG can either cling to their overly punishing mechanics that do not respect the player's time or they can continue to watch player retention go down.
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PoE 2 has missed the mark for me.
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"Sorry not meant to brag, but it's funny how you guys are complaining about XP penalty so much while I'm just like ... What, I'm lv 90 already? But I've just played for a few hours after campaign, lmao. And I'm not even following the "meta" builds of ES/MoM/CI/Spark or ice strike monk etc." ..
This reply is still, to this date, the most funny and un-informed post I have read. Love it! Re-read it for a good laugh every once in a while. Dernière édition par Hendel#1528, le 1 mars 2025 à 01:13:55
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