Let’s Bring PvP Back in PoE 2: A Call to the Community - Theres a Tldr

This would be a great way to settle debates on the forums.

Challenge those folks in PvP and the winner gets one of their items in a stash tab.

i dont want and need that.
They will get knowledge from d2 and balance the pvp in poe 2 it need to have pvp this is not true 99% of the players don't want pvp only noobs don't want pvp even if it's not balanced that is my opinion the game should have pvp and balance pvp also would be great to have castles for guild capture there is also no point from guilds if there no territory or castle holding
no pvp, thread can be closed

#closed.
I dont see why they cant add so we can at least duel our homies. Takes the fun out of it for me knowing there is no option at all.
"
Driveby#6004 a écrit :
For many of us, PvP has always been the ultimate endgame. Back in Diablo 2, PvP wasn’t just a side activity—it was the reason we perfected our builds, hunted for charms, debated gear choices, and pushed ourselves to the limit. Whether it was testing our mettle in Act 1 duels or outsmarting opponents with creative builds, PvP was where the game truly came alive.

When Path of Exile came along, it captured that same spirit of theorycrafting and build mastery. We’ve explored every corner of Wraeclast, from dominating Delve to topping Lab leaderboards, creating ingenious builds like reverse-freeze specialists or impale barbs. PoE’s complexity and freedom have given us incredible tools to express ourselves as players.

But let’s be honest—PvP in PoE 1 never reached its full potential. It was too fast, too chaotic, and lacked the balance needed to make it competitive and rewarding. Between off-screening mechanics, max-block builds, and abilities with no real caps, PvP became more frustrating than fun. Add to that the prevalence of third-party tools like PoEHUD, and it’s no wonder PvP lost its appeal for so many players.

Disclaimer: I haven’t seen a recent post about this on the forums. I looked around a bit, but most of the PvP discussion seems to happen on Reddit. That said, I think it’s important to bring this conversation here because this is where our community shines. This forum has always been a home for thoughtful discussions, honest questions, and a welcoming atmosphere. These are my people.

When I first started PoE, a complete stranger spent hours helping me understand the game, expecting nothing in return. That kind of generosity and kindness is what makes this community special. Whether it’s answering questions, saying “good duel” after a match, or helping new players feel at home, this forum embodies what makes PoE great.

Cheating and PoEHUD’s Impact on PvP PoEHUD and similar tools made it impossible to have a level playing field. Max zoom-outs, map hacks, auto-flasking—these cheats gave an unfair advantage that ruined the experience for anyone playing legitimately. Let’s not sugarcoat it: I’ve been there. I used map hacks in Diablo 2 and even early on in PoE 1 because, at the time, I saw them as part of the game. But after eating a ban and reflecting on it, I realized how much these tools undermine the spirit of fair competition.

I recently spoke with a friend who has over 7,500 hours in PoE and never used a map hack. Hearing their perspective reminded me just how much these tools alienated players who wanted to enjoy the game as intended. Cheating was a huge turnoff for the community, especially in PvP, where skill and strategy should have been the deciding factors—not unfair advantages.

Thankfully, there seems to be progress on this front. It looks like GGG has implemented better scanning processes to detect these tools, but some players are still getting around it with standalone versions. For PvP to thrive in PoE 2, we need a firm commitment to keeping the game clean. Let’s support GGG in enforcing fair play so PvP can truly shine.

A Note on RMT Look, I don’t care about real-money trading (RMT). People have work, and if they trade their time for money, so be it. GGG can’t realistically stop RMT, and it’s just part of the ecosystem. But cheating? That’s where the line has to be drawn. Tools like PoEHUD, map hacks, and auto-flasking ruin the game for everyone who plays legitimately, and they’ve got to go.

Why PoE 2 is the Perfect Opportunity Now, with PoE 2, we have a chance to bring PvP back stronger than ever. The game is slower, more tactical, and designed with greater accessibility in mind. These changes aren’t just for newcomers—they’re opportunities for all of us. Slower combat and more deliberate mechanics open the door for balanced and skill-based PvP. Imagine a system that rewards careful planning, strategic decision-making, and teamwork—a PvP experience that feels as fulfilling as PvE progression.

Let’s Ask for PvP, Together We know that Grinding Gear Games listens to its community. They’ve shown time and again that they care deeply about what we want and how we play. The changes in PoE 2 already reflect that love and attention to detail. This is our chance to show GGG how much PvP matters to us. Let’s respectfully ask for a PvP system that matches the depth and creativity of the game itself.

A revitalized PvP system could be the perfect endgame—a reason to optimize every aspect of our builds, to experiment with mechanics, and to test our skills against each other. It’s not just about competition—it’s about creating a shared experience that brings us together as a community.

So let’s celebrate the potential of PoE 2, and let’s make our voices heard: We want PvP to come back, better than ever—and we’re ready to support GGG in creating the best possible environment for it.

TL;DR
PvP has the potential to be an incredible endgame in PoE 2, especially with its slower pace and improved mechanics. Cheating tools like PoEHUD ruined PvP in PoE 1, but we can encourage GGG to maintain a fair environment and bring back a balanced, skill-based PvP experience. Let’s work together as a community to show our support for a revitalized PvP system—it could be one of the best moves for the game’s future!



PoE2 PVP only exists on the forums. Thanks.
Wow PvE'ers are the most insecure people and it just comes off toxic. Why is there always a group of forum lurkers trying to gaslight everyone into thinking NOONE wants PvP in an ARPG and insists that people should just stop asking?

I am one of many I know that think PvP would be a great addition and if done right adds another fun activity within the game. Not everyone is satisfied with more skins, more levels, more treadmill grind on ai mobs.

I swear people will just keep screaming that "99% of people don't want PvP" because the mere existence of PvP in their game hurts their fragile power fantasy ego. It is ok for you not to be good at PvP and not participate if you don't want, but stop crying when others want it to be added to the game.
Dernière édition par Ays#7852, le 9 mai 2025 à 18:00:58
Hideout dueling arena MTX. Theres your pvp... eventually
"Beidat honored the pact, though Mancy wouldn't take off Doryani’s prototype."
Not for me too. I don't want to know who had the biggest.
Dernière édition par Shadow3S#8766, le 9 mai 2025 à 18:10:44
Path of Exile pvp... lol don't make me laugh. It's like the most unbalanced game in the world. I guess you mean people with a million divines' worth of gear wants to feel powerful and 1 shot newbies. Ok bro.

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