Path of Exile 2: Upcoming Changes and Improvements

Great updates so far!
Hiya
Can the arsonists active ability be reworked to not require low life minions so it’ll be more in line with how the other mages abilities don’t have such a high cost requirement? If you’re gonna make them equal then actually make them equal.
So..... just a couple more nerfs to the final bit of things that sorceress players were able to scrape together to make their builds feel at least a little viable with absolutely no positive tuning for any of the spells that do jack crap at any point in the game.
Good lord this is going to stay uninstalled for quite a while I guess.
I'm on PS5 and I'm getting a stable 60fps.
The current deadeye is the perfect definition of what u define as overpowered. But the Skeletal Arsonist are too strong right? It's literally so overpowered that needs a nerf. Minion skill exist -> nerf
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5Ankka1#5817 a écrit :
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Lixy#2668 a écrit :
Give us six portals back.


Please no.


Yes, give people use of their portals again. No reason we should not be able to.
Honour should never have been in the game in the first place. Those changes are bandaids and not a fix.
Cool, make ascendencys changable.
W patch
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Generally speaking we are trying to do this in a way that doesn't make a build bad (but we can make mistakes!)


4 jewels +energy, support gem +energy, skill tree for +energy, gear for energy and many others, one freeze gives me 13% on cast of freeze... Sure you don't make a build bad monkaS where before it took only support gem and couple passives in the skill tree to make 100% energy on cast on freeze. I know it was strong, but it got NUKED like... literally... even gear for 100+ ex didn't help. And yes, I tried to fix it - the cost for one reroll (not even full tree) was 500k... and still have to spend way too much time on white mob pack on t3 to kill them... not mentioning bosses. Please consider looking again into cast on freeze and especially bloodmage, since it is in very bad position.

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