Please Reverse Affix Tier Numbering

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thekroax#5527 a écrit :
Well, it is easier for them to add a tier this way without shifting everything. Otherwise you have to go 0, -1, A or shit.
So it is actually smarter this way.
We are simply not used to it (yet).


Please stop, i hate reading this only defense for their new terrible system. For the last decade + they've had no problem adjusting the ranges rather than just something that has 13 tiers gets a 14th or 15th, that just becomes silly. For new players and veterans alike knowing t1 is the best is the most simple cut and dry thing for everyone, there's no reason not to use it on top of it being far superior at its function.
No one really cares about what you hate. Go out, touch some grass from time to time to wind down a little.
(c) Kroax
+1 this new system is HORRIBAD
+1
The affixes starting from one (1 being the lowest) makes ZERO SENSE.
One modifier can have 10 tiers, others may have 6, you have to know every single one of them to figure it out and it is madness.
Simply make it as it was, Tier 0 is the best.
The higher the number, the lower the stat tier.

Please GGG, the whole community will welcome this change.
Swapping the affix numbering was a terrible desision, new players will get it.
The logic is simple, the lower the number, the closer to the top ;)
Dernière édition par Palagachev#5402, le 21 déc. 2024 à 15:53:48
Yeah I'm not a fan of this either. If they insist on keeping it this way they at least need to show us what the highest tier possible is in the alt text. Would be nice to have a way to know in game if it's the highest tier available at that ilvl as well.
Yeah, this sucks. At the VERY LEAST say something like T4/8 so we know what T4 means. Right now it gives no information whatsoever.
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thekroax#5527 a écrit :
No one really cares about what you hate. Go out, touch some grass from time to time to wind down a little.


Wow, you are so cool
old system was better, but they could at least rename the highest tier of modifiers S-Tier. i dont want to look out for information if tier 8 or 12 or 27 on a base modifier is the highest or not.
Yeah I’ve mentioned this one before, would love to gear their logic on this because it is bad.
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Simply make it as it was, Tier 0 is the best.
The higher the number, the lower the stat tier.


Doesnt help either.
Best version is to show X / (X-MAX)

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