General Feedback for PoE 2
Hi GGG,
I'm writing to give this feedback that I hope might improve the game in the future as I am done trying to find the fun at this time. I am usually a melee enjoyer in POE 1 and typically enjoy solving the game in my own way without too much guidance following other builds. On my own I struggled and enjoyed building my way up to clearing all but Ubers in POE 1 with my homebrews. Taking this mindset and wanting to make melee succeed has just been too tedious, grindy, and unfun. As some others have put it, just pure pain from moment to moment of engagement. I found myself sorely missing the tools and resources to balance my movement and defenses that were part of POE 1, even in an SSF environment. I did not want to lean on trade to make the game experience passable as I felt the baseline game should be solvable without too much external assistance. In POE2 I burned through gold and sparse currencies, IDed blues off the ground, and went back to farm lower areas for upgrades to progress. I was over leveled for my zone progression but still lacking Offensive punch and defensive girth to experience any real joy leaping into the fray. My friend has never played either POE before and we were making plans to do a playthrough of POE2 together but we will be playing in POE 1 instead as I see it would be a better experience for him in both early and end game. Thank you for the opportunity and I hope the game changes for the better. |
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Will they reset the game each league, I find act 3 way to large and the bosses take time to kill. Is there going to be a campaign skip option in the future?
Please make respec costs a flat rate of 100 gold per attribute, people spending all their farmed gold like 5600 -1000 gold per skill point is not efficient! This doesn't allow for build flexibility, adjustments and its not experimental at all. |
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I generally think the campaign is way to long, love the challenge have played through acts 1-3 on three characters but having to do that over again on cruel is definitely way to tedious. I understand that they are place holders for acts 4-6 but it still feels like too much to do every league, especially in a game like this where majority of the content is about the endgame. I think enjoyed the campaign a lot but I feel like their should be some way to make it quicker to run through after completing it once.
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Hi GGG,
I am a casual player with over 1000 hours in POE1. Loving POE2 so far. I just hit a brick wall in trade in POE2 which I have noticed in POE1. I want to play a build that uses a certain unique. Yesterday it was 1 exalt and now there appears to be people or maybe bots corning the market. There is lots of supply on for multiple exalts but after 50+ messages I can't get anyone to reply. My guess is a bunch of people are buying them up and reselling for higher amounts. I can't afford multiple divines right now and people are selling for say 5 exalts which I am fine with paying but I can't get anyone to respond. Some of the accounts don't really look legit though so not sure if something fishy is going on here. I noticed this several times in the Settlers league in POE1 too. Really frustrating when there are items on the market that a normal player can't buy because others are cornering the market. It's also tough when trade is mandatory but it takes several hours to buy all the items you need if people will even sell them to you. I like the new currency exchange and like that people buying currency are limited by gold. Hopefully you can make this experience better. WoW had an auction house 20 years ago and it seemed to work well. Just saying. |
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1) Let me replace armor sockets please (destroying the one there), I will pay
2) Roofing will cover a pack of ranged and provide no vision until you walk into the room 3) Proximal intangibility needs some sort of a visual indicator other than oh I'm not doing dmg to that thing. Its very clear when something is about to suck all your mana or flasks. 4) Visual clarity - I cant see boss telegraph moves anymore once i start throwing grenades. 4a) I had a rock thrown at me by the big bad bog witch and had no idea that was coming. 5) Visual clarity - a lot of my grenades have the same visual i.e. fire ground and poison cloud that enemies do. I confuse what is mine and enemies all the time in maps |
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Hi GGG
Me and a lot my frends from PSN decided to start new advnture with Poe2 , (am veteran from other game) but we have atm one most importand problem with game its - FILTR DROP- WE NEED LOOT FILETR immediatelly at PS5 players ! We pay same $ for game like pc players and we expect same product , WE ARE NOT WORSE than pc players for sure but the point is not in money , the point is that ppls starting quit bcs of this problem .. this feedback its not only from me i have many msg from players about this problem GGG PLS dont be silent and PLS do something for US immediatly |
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Hi GGG
On console, please let us add a separate loot/interact button, for example pressing the right stick. It's very frustrating trying to loot things in combat, or trying to interact with timed objects in trial of sekhemas, as my character will ofc try to attack instead of interact if there are mobs on the screen. Having a toggle-able separate loot button that is not used for anything else, such as pressing one of the sticks, would make looting a lot smoother as I wouldn't have to clear the whole screen before I pick something up |
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Gemcutting:
change the way we can view the gems, why can I only see the gemcutting while using an uncut skill gem?, and then I can only see certain gems, ones needing a spirit gem aren't visible unless we have a spirit gem to use!, change it so we can see all gems and make it a little easier to plan a build. |
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" In PoE 1, you had 2 canonical summoner ascendancies: Necromancer (Witch - Int) and Guardian (Templar - Int/Str) I assume that that's why the "summoner" gear is Int/Str, because it's associated with that general area of the passive tree. |
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As a PS5 player my only real issue is the UI, please make us have UI options to make text and things bigger. So hard to read some stuff even on massive Tv's.
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