balance is bad for this game. We need more passive skill points.

First off this game does not need to be balanced. If everything is = powerful things get boring. If u dont like melee over ranged play ranged. Some ppl like the extra challenge of melee some ppl want to have it easy and stand back and shoot. Its fine the way it is. Both can be really powerful. Last thing we want here is blizzard type balacning, where shit is getting changed constantly.

What i think would be good is if we got 10-20 more passive skill points before lvl 30. IMO that would make this game alot more enjoyable, and solve the whole mandatory spending all your nodes on hp. So we can spec hp and some fun dmg nodes at lower lvl's. Also it would off set the difficulty of the game that alot of ppl complain about by a lil.
Dernière édition par jake9174#7319, le 19 avr. 2013 à 12:40:53
No.
yes
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jake9174 a écrit :
yes


Lol no. 10-20 more passives? Why the hell would that ever happen. Imba as hell.
What you are requesting is "make the game easier."

There are certain spots in this game where I think the damage the mobs do might run about 5% too high (I'd use a larger number, however I'm super aware that mitigation has a way of turning these things on a dime from hard to face-tank-easy), but your request is make the game a total cakewalk.

The main game should not be like this, no.

I'd suggest to the devs that there be an easy league, for players like you, who are not the target market of this game. They could charge a $10 microtransaction for you to enter that league. Call it P2W or not, I don't care. Everyone who entered the league would be in the same boat.

--C
why not? whats wrong with getting to use a bit more of this massive skill tree? maybe less then 10-20 more passive points or just more spread out like say 10 more by lvl 50. idk i think iw ould help alot of what ppl are complaining about
"
Courageous a écrit :
What you are requesting is "make the game easier."

There are certain spots in this game where I think the damage the mobs do might run about 5% too high (I'd use a larger number, however I'm super aware that mitigation has a way of turning these things on a dime from hard to face-tank-easy), but your request is make the game a total cakewalk.

The main game should not be like this, no.

I'd suggest to the devs that there be an easy league, for players like you, who are not the target market of this game. They could charge a $10 microtransaction for you to enter that league. Call it P2W or not, I don't care. Everyone who entered the league would be in the same boat.

--C


i dont think the game is to hard right now. i never said that. but alot of ppl do think its to hard. It is annoying to have to spend all your points on hp nodes in HC (i play HC) when there are some really awsome nodes that u have to ignore in order to stack hp so u dont get stuned by everthing.
Dernière édition par jake9174#7319, le 19 avr. 2013 à 12:51:52
Absolutely not in favor of more passives at all. Balance is awesome.
Should probably increase the base damage of all weapons and spells by 2-4x as well.
In Wraeclast, if someone tries to kill you... you just kill them right back.
"
Trapperkeeper a écrit :
Should probably increase the base damage of all weapons and spells by 2-4x as well.


well crap then lets just get all 120 passive points at lvl 1.

So many good ideas! :)

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