100% stun recovery = imune to stun?
thx runeword, i did the calculations with 350% stun reduction (most likely the max atainable)
and it comes out on 0.22222.... so cant reach imunity :o) chayula here i come.... Freedom is not worth having if it does not include the freedom to make mistakes
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" Actually, server has a limit of ms it can process. Its "possible" to reach a low enough stun duration sever ignores it. IGN QTCRZ
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The animation will not play, but your attacks and movement will still be interrupted.
IGN: Asser, AssDelver, Assphobic, AnointedAss, BetrayedByMyAss, CrackedAss, FracturedAss, FulcrumedUpMyAss, ImpaledAss, IncursionOfTheAss, WarForTheAss, UnleashTheAss, ScreamingAsshole, SwampAssKing, Yui
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So a ci build wil always need chayula's no mather how much stun recovery u stack, since ure health pool is rediculesly low, sad to hear there is no workaround for it.(other then unwavering stance obviuesly)
Freedom is not worth having if it does not include the freedom to make mistakes
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Well, that, or you need to adjust your playstyle to avoid getting into situations where you could be stun-locked.
I have wandered through insanity;
I have walked the spiral out. Heard its twisted dreamed inanity In a whisper, in a shout. In the babbling cacophony The refrains are all the same: "[permutations of humanity] are unworthy of the name!" |
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True i forgot to mention that posibility, but essentialy u could state chayula/unwavering stance is mandatory for every CI melee character. (it sort of bugs me that melee is so gimped overall, and when it comes to CI melee character, wel enuf said combine ci + melee and u have a recipy for disaster if ure not stacking 2/3 unique's obviuesly).
Freedom is not worth having if it does not include the freedom to make mistakes
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