An Overview of Upcoming Changes

Good to see these things being acknowledged, hopefully loot overall is buffed!
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Thanks for working on the improvements :) I feel if you can nail harvest there will be a lot of happy crafters out there :)
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100% Ethical, most of the time.
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Fixing loot when?
Great to hear more changes are coming :)
Nice, I'm glad to know that GGG acknowledges that things are in bad places and are looking to fix them sooner rather than a league later.
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kayella a écrit :
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We are also doing an audit of all league monster skills and endgame map boss skills to check that their damage against minions is appropriate. We will lower the damage they deal against minions where we find that it is too high.


Isn't it easier to just change the minions back to 3.18 version?


Right?

"We're gonna take away +2 level of minion skills from the NECROMANCER and give you what used to cost 1 skill point in return." -GGG

"Wait you mean to tell me minions are broken and nobody wants to play them anymore? How strange, what could have caused this!?" -Also GGG

The base life alone from the +2 levels gives a massive amount of survivability. What's the point in playing necro anymore?
thanks for letting us know what you're doing :)
Thank you
Too many mobs, please reduce them.
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We are aware of feedback around Harvest crafts but don't have any commentary on this yet.


I mean, you can just state that you thought they were too strong. I think it's BS. It's coming from a ridiculous place. We have reroll prefix/suffix on an orb. Is it that broken for wands, too? We have Expedition crafts for making "deterministic items" given enough currency in it. Is that busted, too? Builds right now feel overly constrained on so many fronts it's kind of absurd we're at this stage. Build diversity feels like it's in a valley.

But you can just say it's too strong and move on. I don't think there's anything you can do at this stage to fix Harvest and you clearly have never wanted us doing anything with it. So just let it die, just like this league is definitely dead come this weekend. -50% players already... the worst yet.

Kalandra's lake should be dropping mirrored items all over the place. Make them Lucky mods, 2x chance to be 4/5/6L'd and then just make them Mirrored. Good enough fix for now. Reflecting mist even at 2x occurrence just means you'll hit it once every 50 lakes instead of once every 100? Why is it so rare? There's nothing to excite, this league. It's all just been taken away.
My Keystone Ideas: http://www.pathofexile.com/forum/view-thread/744282
Dernière édition par anubite#0701, le 31 août 2022 à 00:07:30

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