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Couple of questions:
1. The spider mtx changes the way the tornados behave, is it an improvement or actually a nerf to use it?
2. Is there a way to turn that annoying ass sound off?
3. What would be further ways to min max the damage? I'm already down .12 duration and the build feels AMAZING.
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Shiek200 a écrit :
SO overall the build feels really good, but I'm still getting randomly 1 shot by things all the time, I realize I'm about 1.5k hp short of where I should be, but my bigger issue is sustain against bosses.
When there's only 1 enemy to hit I can't seem to regen enough from the watchers eye+vitality combo to not die to enemies like, say, chimera, and I just end up dying over and over.
Another issue I'm encountering, the assassin "elusive on crit" never seems to proc. At 25% crit chance with so many tornadoes I should be proccing it at least once every 2-3 seconds. So I'll hit withering step, and wait for the crit to override the elusive buff so I can cast withering step again but it never procs and I have to wait for withering step's elusive to end.
EDIT: I know I'm not running HoAG or Purity, honestly damage feels fine without it, not crazy high but perfectly manageable, it's just my survivability that I'm struggling with. (along with the elusive proccing issue)
I actually changed the skill tree a bit to add more on survivability, so I had to take wind dancer and also the life nodes with avoid ailments below it. It meant i had to sacrifice growth and decay. However, the damage is still good and the survivability has been better. I managed to hit 100 since i wasnt dying that much anymore.
This is my current skill stree, gears and gems, its a bit different but not that much. really depends on your priority: https://pastebin.com/XWtgEUmH
I will be editing the skill tree again soon once I successfully craft a better belt
No to conditional challenges on top of RNG pure luck mechanics. Dernière édition par LeknaatTrueRune#4221, le 21 mai 2021 à 08:30:59
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LeknaatTrueRune a écrit :
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Shiek200 a écrit :
SO overall the build feels really good, but I'm still getting randomly 1 shot by things all the time, I realize I'm about 1.5k hp short of where I should be, but my bigger issue is sustain against bosses.
When there's only 1 enemy to hit I can't seem to regen enough from the watchers eye+vitality combo to not die to enemies like, say, chimera, and I just end up dying over and over.
Another issue I'm encountering, the assassin "elusive on crit" never seems to proc. At 25% crit chance with so many tornadoes I should be proccing it at least once every 2-3 seconds. So I'll hit withering step, and wait for the crit to override the elusive buff so I can cast withering step again but it never procs and I have to wait for withering step's elusive to end.
EDIT: I know I'm not running HoAG or Purity, honestly damage feels fine without it, not crazy high but perfectly manageable, it's just my survivability that I'm struggling with. (along with the elusive proccing issue)
I actually changed the skill tree a bit to add more on survivability, so I had to take wind dancer and also the life nodes with avoid ailments below it. It meant i had to sacrifice growth and decay. However, the damage is still good and the survivability has been better. I managed to hit 100 since i wasnt dying that much anymore.
This is my current skill stree, gears and gems, its a bit different but not that much. really depends on your priority: https://pastebin.com/XWtgEUmH
I will be editing the skill tree again soon once I successfully craft a better belt
That would definitely help with getting 1-shot but it doesn't solve my issue with sustain against single targets, the issue is that you just don't hit ONE target enough times to regen your life before you die, especially against targets that move around a lot like Chimera. They kind of just burst you down faster than you can regen.
I even considered a breach portal gem just for bossing, but that might be pretty clunky.
Dernière édition par Shiek200#4454, le 21 mai 2021 à 15:01:28
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Posté parShiek200#4454le 21 mai 2021 à 15:00:24
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Shiek200 a écrit :
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LeknaatTrueRune a écrit :
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Shiek200 a écrit :
SO overall the build feels really good, but I'm still getting randomly 1 shot by things all the time, I realize I'm about 1.5k hp short of where I should be, but my bigger issue is sustain against bosses.
When there's only 1 enemy to hit I can't seem to regen enough from the watchers eye+vitality combo to not die to enemies like, say, chimera, and I just end up dying over and over.
Another issue I'm encountering, the assassin "elusive on crit" never seems to proc. At 25% crit chance with so many tornadoes I should be proccing it at least once every 2-3 seconds. So I'll hit withering step, and wait for the crit to override the elusive buff so I can cast withering step again but it never procs and I have to wait for withering step's elusive to end.
EDIT: I know I'm not running HoAG or Purity, honestly damage feels fine without it, not crazy high but perfectly manageable, it's just my survivability that I'm struggling with. (along with the elusive proccing issue)
I actually changed the skill tree a bit to add more on survivability, so I had to take wind dancer and also the life nodes with avoid ailments below it. It meant i had to sacrifice growth and decay. However, the damage is still good and the survivability has been better. I managed to hit 100 since i wasnt dying that much anymore.
This is my current skill stree, gears and gems, its a bit different but not that much. really depends on your priority: https://pastebin.com/XWtgEUmH
I will be editing the skill tree again soon once I successfully craft a better belt
That would definitely help with getting 1-shot but it doesn't solve my issue with sustain against single targets, the issue is that you just don't hit ONE target enough times to regen your life before you die, especially against targets that move around a lot like Chimera. They kind of just burst you down faster than you can regen.
I even considered a breach portal gem just for bossing, but that might be pretty clunky.
Well, life flasks then haha
Really depending on the boss, I usually just bring a life flask sometimes two, but rarely,since map bosses die quickly anyway, i dont bring those if mapping
No to conditional challenges on top of RNG pure luck mechanics.
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Hi, may i know how much investment needed for comfortable T16 full ultimatum?
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Shards_Shadowsong a écrit :
Hi, may i know how much investment needed for comfortable T16 full ultimatum?
Depends on prices varying on the Saqwal pieces. You need -1.94. My guess is around 30ex.
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Posté parMercuic#1506le 22 mai 2021 à 10:50:31
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Any thought toward adding a 6 link Vaal Blight to this setup? Could help with offense (20% inc damage) and defense (80% reduced movement) against bosses. With all the reduced skill effect duration we have, the soul gain prevention is pretty quick.
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jonburroughs a écrit :
Any thought toward adding a 6 link Vaal Blight to this setup? Could help with offense (20% inc damage) and defense (80% reduced movement) against bosses. With all the reduced skill effect duration we have, the soul gain prevention is pretty quick.
You need the health from Kaom's and if you dont have that then you would want to replace it with a 6L defensive setup.
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Posté parMercuic#1506le 22 mai 2021 à 17:02:21
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Woooot finished all challenges and content with this build. Perfect for this league's mechanic :D
No to conditional challenges on top of RNG pure luck mechanics.
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jonburroughs a écrit :
Any thought toward adding a 6 link Vaal Blight to this setup? Could help with offense (20% inc damage) and defense (80% reduced movement) against bosses. With all the reduced skill effect duration we have, the soul gain prevention is pretty quick.
I tried going without Kaoms heart and it was a bit rippy, i think that flat life really just makes this at least able to take in one shots.
No to conditional challenges on top of RNG pure luck mechanics. Dernière édition par LeknaatTrueRune#4221, le 24 mai 2021 à 22:12:07
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