[3.12] Hexblast IGNITE Trickster | Laser from the Sky, Chaos Ignites! | Hybrid or CI.

Cospri's Will >> when i got 3 curses > Flammability and casted from gloves Ele weaknesx> vulnerability only curse on hefproof apear flammability and only after doomsday ends it's bugged? or that's how it works?
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Bikonx a écrit :
Cospri's Will >> when i got 3 curses > Flammability and casted from gloves Ele weaknesx> vulnerability only curse on hefproof apear flammability and only after doomsday ends it's bugged? or that's how it works?


Sorry can't understand what you're asking
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SuckLord3000 a écrit :
How does increased ailment duration work?

I have a jewel that gives Blowback + Circling oblivion, but now I'm worried the 25% from circling negates blowback??

Or does it snapshot the damage first then just prolong the time


Ailment duration does just that without changing dps. It basically means you have to reapply your ignite less often. Ailment duration does not interfere with Blowback or other dps increasing mods
Dernière édition par DixuMixu#1719, le 23 sept. 2020 08:56:58
i mean that, Cospri's Will doesn't work in maps with hexproof, only 1 curse apear when you use cospri's not all
i just tested it on hexproof map and ONLY 1 hex apear, and x2 locked
Dernière édition par Bikonx#3192, le 23 sept. 2020 09:00:08
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Bikonx a écrit :
i mean that, Cospri's Will doesn't work in maps with hexproof, only 1 curse apear when you use cospri's not all
i just tested it on hexproof map and ONLY 1 hex apear, and x2 locked


Sounds like a bug, hex mechanics are still new so maybe Cospri's Will was coded wrong?
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DixuMixu a écrit :
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SuckLord3000 a écrit :
How does increased ailment duration work?

I have a jewel that gives Blowback + Circling oblivion, but now I'm worried the 25% from circling negates blowback??

Or does it snapshot the damage first then just prolong the time


Ailment duration does just that without changing dps. It basically means you have to reapply your ignite less often. Ailment duration does not interfere with Blowback or other dps increasing mods



cheers buddy. First time running a curse OR a dot class. So this is all new.

if anyone can review my equip and give any ideas, would appreciate.

I'm still not convinced about doomsday tbh. Feels clunky waiting a second. My interpretation is that you get 0 doom ignite if you dont wait that long
How come we don't run Fire pen support anywhere in this build? Wouldn't that help out our ignite dmg?
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DixuMixu a écrit :
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Bikonx a écrit :
i mean that, Cospri's Will doesn't work in maps with hexproof, only 1 curse apear when you use cospri's not all
i just tested it on hexproof map and ONLY 1 hex apear, and x2 locked


Sounds like a bug, hex mechanics are still new so maybe Cospri's Will was coded wrong?

It's not buggy it's by design, same is for occultist, unless GGG steps in and says it shouldn't behave like that. I personally hope it's a bug but at the same time I'm sceptical as I said, occultist is dead on arrival, unless you somehow enjoy self casting more than one curse.

You can only apply curses on hexproof enemies if you self cast them. If you trigger them by any other means you will not apply curses on hexproof enemies. Try self casting all your curses instead and see results.
Dernière édition par ojejku#1220, le 23 sept. 2020 10:51:37
Hey guys, how can I display the ignite dps in pob fork? sorry if Ive overlooked any post regarding this prob


edit: found it!
Dernière édition par Swagger_tron#1778, le 23 sept. 2020 11:46:11
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AlpacaSmacka a écrit :
How come we don't run Fire pen support anywhere in this build? Wouldn't that help out our ignite dmg?


No, it doesnt help. Its written in the section to scale ignite

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