Not moving when clicking (or using skill)

{- Bug Initialisation -}
Attacking, and using a skill at a certain location.
Skill does not activate, targeting of things stays on a creature that is nowhere near the mouse and so you don't blink away or even just run away.

This is a bug that has killed me multiple times, including at Merveil on my shadow. So it's not a once off thing.


{- Video Evidence -}
https://www.twitch.tv/videos/712932094?t=00h13m51s

I am unable to upload the screenshot as requested, but it's there in the stream anyway.

[EDIT 1]
{- Bug Numbers -}
Mervail on my Shadow: 1,429,936,916
This time: 1,400,315,065

[EDIT 2]
{- Misc Details -}
My data and command traversal time is between 31-35 ms on average.
So nothing bad there.
Frame rate is capped on the GPU to the V-Sync.
Nothing out of the ordinary.

{- Specified Details -}
Ping: 31-35 ms
Frames Displayed: 60
Frames able to be Generated: ~175
Game VRAM Usage: 30%
Game RAM Usage: 7%
Game CPU Usage: 20%


Dernière édition par Vaelishaan#6370, le 17 août 2020 à 18:36:29
Dernier bump le 30 août 2020 à 19:54:21
Ce fil de discussion a été automatiquement archivé. Les réponses ont été désactivées.
No clue if this is your issue but rebind left click to move only, there's no reason to have basic attack there and it can "lock" onto a target to attack if you happen to click them when you hold left click to move.
Pretty sure that is the issue. If you hold down a skill on a mob the skill will continue to be used until the mob is dead (or you are) or you let go of the skill. This is called 'Namelocking' and isn't really a bug.

In your video your character continues to attack Piety until dead. It's not like your character was standing around ignoring your commands. It just decided to obey the attack command rather than the 'flee for your life' command.
{- Initial Bug Analysis -}
Targeting issue is a continual targeting during a field wide attack.
With Merveil, the issue continually happens when the field wide water spouts occur. It's not 100% of the time, it has to be the bug taking effect as the layer levels seem to get bugged out and the attack layer overlays the movement layer, but the monster targeting layer is still above, so if you mouse over another targetable object that object becomes targetable. But moving the mouse off the other targetable object will then again believe that you are targeting the creature that is performing the field wide attack.
Piety is the same thing, and that is the one that verified the issue upon analysis because of the extra minions that were there that got targeted when I had none at Merveil.


{- Replies -}

"
SirGuySW a écrit :
Pretty sure that is the issue. If you hold down a skill on a mob the skill will continue to be used until the mob is dead (or you are) or you let go of the skill. This is called 'Namelocking' and isn't really a bug.

In your video your character continues to attack Piety until dead. It's not like your character was standing around ignoring your commands. It just decided to obey the attack command rather than the 'flee for your life' command.


SirGuySW, You are correct, and that is because of the bug.Yes, it decided to attack, even though I used a movement skill, I released the mouse button and had the cursor nowhere near the creature I was attacking.

If it's something that was my mistake then it's my bad. I have died many times in the past because I wasn't watching, but that was not that. I attempted to skill move, to just move, and nothing. did not even stop attacking when I wasn't attacking and using a movement skill.

The bug is a targeting bug as I have explained above as to what is occurring as I have tested it again since the incident.

If you can hear in the video, I did release the mouse many times, and click away many times. But the targeting remains.So the character was ignoring my command of "release mouse button and stop focusing on the target and then move".



"
IonDrako a écrit :
No clue if this is your issue but rebind left click to move only, there's no reason to have basic attack there and it can "lock" onto a target to attack if you happen to click them when you hold left click to move.


IonDrako, thanks, yes, my friend suggested that. but that would have made no difference. It still would have targeted her and moved to her, instead of moving away, because the target I had been attacking was actually now covering the whole field, so I would have only moved directly towards them.

I have seen this issue with many people recently since it started happening to me, so it's not just me experiencing it. They just think they are "namelocking" when they actually aren't.

I was advised to use a non-combat, non-activatable skill, meaning that there would be no locking. But then I would not be able to use my basic attack. That itself causes another issue.
Move only can't target enemies so it would solve the issue
don't feel like reducing a quote down to your portion about basic attacks, there is no reason to use the basic attack command in this game outside of very leveling, if you ever run to low on mana to use an attack skill you will use a basic attack.

LMB needs to be a instant no target skill or move only to prevent these kind of issues
"
Vaelishaan a écrit :
Yes, it decided to attack, even though I used a movement skill, I released the mouse button and had the cursor nowhere near the creature I was attacking.
Lets break it down based on what we can see in the video (paying close attention to your target indicator, in the top center of your screen). When Piety starts her beam attack you had just blinked to her right side. You attack her a few times then *change targets* and walk to her bottom/left side. You then nearly immediately switch targets back to Piety and remain targeted to her until you die (despite your mouse being far below and to her right).

I can think of two reasons to explain this:
  • Bug: Piety's hit box (click box?) grew to cover way too much of the screen, so no matter where you clicked you were hitting Piety. I just tested this and wasn't able to recreate but doesn't mean it doesn't happen. The workaround for this is to use a move-only keybind to 'click through' the namelocking (remember you have 5 extra keybinds via the Control key, you have enough binds to have both move-only and auto-attack binded if you want).
  • Player error: After the initial target switch you held down lmb until your character died. This caused your character to continue using basic attacks on the currently 'selected' target regardless of your mouse cursor's location.


In either case, if you tried to use a movement skill while auto-attacking Piety it's possible the movement skill was canceled each time by the auto-attack.

If you completely stopped clicking lmb and were just trying to use your movement skill, yes, something extra strange happened (keep in mind that you only had about a quarter of a second after it came off cool-down before your character died).

Also (in support of using a move-only keybind), in your video you kept saying that you were clicking to move but weren't moving. Respectfully, (if you were clicking via left mouse button) you weren't clicking to move, you were clicking to attack.
Dernière édition par SirGuySW#7930, le 17 août 2020 à 22:32:37
"
SirGuySW a écrit :
{QUOTE}


Bug, yes.
Player error, no. If it was my error then why was it that my target changed right before I died and I was clicking, as can be heard in the video (if you have volume loud enough you can hear the clicks)

Movement skill, yes, it was available to use and I was trying to use it.

I find so many bugs/issues at the moment. Why are these bugs still there?

I just died because my potion wouldn't activate, and that was after battle.
But that's a completely different bug/issue/error that I have not yet looked into.

The fact that I blinked, and was attacking, then tried to move in multiple ways and all it did was keep targeting Piety and keep attacking when I was not clicking o her, and only moving the mouse over a completely different target changed the target is the real issue.

It proves that it's a targeting issue, and a complete field targeting bug.

The video proves that.

Right before I die you see that my target changes to the summoner in the lower right then one of the minions. Yet I'm just still attacking Piety. If I was holding down the attack, then the target focus would not change at any point.

"
Vaelishaan a écrit :
only moving the mouse over a completely different target changed the target is the real issue.
Well ... that's how it should work, but we can see in your video that it didn't (you only changed targets twice (from Piety to Wandering Eye then back) from the start of that clip (?t=00h13m51s) until you died).

I'm pretty sure unique mobs have a larger click box so they're easier to target when in a horde of mobs. Again, you were instructing the game to attack, the game found what it thought was the most appropriate target.
Error 40 detected.
I have a pretty good sense of humor. I'm not German.

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