Our 3.12 Expansion Timeline
" it may be some building block for the fabled poe2 that will fix everything. | |
" +1 This post will get overlooked but there really is a LOT to say for it. The poster is quite right, there is so much unexplored potential in previous content. Good ideas, only briefly touched on for a few weeks, then mainly overlooked and added as more debris in the "clutter field". It's long past time we had a "pause, review, tweak and fix" league. Sadly, I suspect that the main motivator for everything now is no longer content. I loved Path of Exile.
I do not love Path of RNG. Bloom gives me migraines, the over usage of darkness strains my eyes. Save our game, remove all of the constant RNG and allow us to turn off Bloom or give us an in game brightness control! |
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thanks for the notice and thanks for keep working hard to make this game way better than the way it is now, I understand not every league is a great hit, anyway I would like to know if the harvest is going to be added in the core or not as in my opinion I would like to see it added in the core as we already missing synthesis league whereas in time of the release of synthesis we all hated the concept of its being added to core.
I just don't want to do and see the same mistake happen again we need the harvest craft mechanics in the core so that we can make cool crafts or at least have a fun time doing it in standard thanks a lot for everything and being positive and honest, wish you all long live cheers. |
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Don't overdo it. Take the time you need.
If there is delay it is not a problem at all. Quality comes first and you need time to put out a polished product and work on existing bugs, qol issues etc. With everything new you open up to new potential problems that will pile on the other things that there was never time for to fix. On another note: The target crafting in Harvest is awesome. The garden etc. could certainly be improved or even scrapped, but the ability to - over several weeks - work on an item to bring it to perfection is a fantastic thing to add to the by far to rng based crafting system that existed before. All the best to you and keep up the great work! :) |
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" +1, I had the longest playtime in this league since a while (with only one character !), thanks to the deterministic features ! And I'm not gonna quit yet :D | |
glad i still got a month to finish all my achievement's this season
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take two weeks and get it right
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Awesome.
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no comment
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Please don't add more minigames, we're drowning.
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