[3.13]🏹 Poison Barrage-VF / Scourge Arrow / TR PF | Bottled Fortify | The Tankiest Ranger + High DPS

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Chrono_Kun a écrit :
Would anyone know, what is the level of despair on hit of the rings?
Also, how to make the mod work in POB, the mod turns red (does not take into account) when I export a character..
in a generic way, for any curse in this new version of the mod

It seems to me that the new Curse with <Despair> on hit, 20% increased effect would be equivalent to the old Curse with level 5 <Despair> on hit that the current PoB understands. Curse with 32% increased would be equivalent to the old Curse with level 8.
Poison Scourge Arrow/Toxic Rain + Blast Rain PF| Bottled Fortify:
https://www.pathofexile.com/forum/view-thread/2851574
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WolfieNa a écrit :
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Chrono_Kun a écrit :
Would anyone know, what is the level of despair on hit of the rings?
Also, how to make the mod work in POB, the mod turns red (does not take into account) when I export a character..
in a generic way, for any curse in this new version of the mod

It seems to me that the new Curse with <Despair> on hit, 20% increased effect would be equivalent to the old Curse with level 5 <Despair> on hit that the current PoB understands. Curse with 32% increased would be equivalent to the old Curse with level 8.



Oh, thx for the info \o
Guys, which version in your opinion is better: Iron Reflexes or Acrobatics side?
So I'm in the process of crafting the thicket bow. I've gotten damn near close to a perfect bow a couple times now and it always seems like I either miss the flat damage or miss the attack speed modifier. Or I nail all of them but have too many mods, go to annul the extra one that isn't needed and brick the whole damn thing by taking off an important mod lol... How long would you say it took you to create the perfect bow(I.E +1 arrow, attack speed, flat chaos, all poison mods)?

p.s I really wish I hadn't missed harvest league at this moment... lol
Tanky and fast build, but at red map bosses the single target dps is kinda low, even more so at the Atlas Guardians.

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What should I improve next?
Hey Wolfie and fellow SA pathfinder fans, just sharing my SA pathfinder build deviation I made back in Harvest league. I just recently tested tanking an uber atziri double flameblast (with no build modifications) and felt like sharing it.

To verify I actually tanked both hits and didn't dodge I tested tanking a single hit, then both. One hit reduces molten shell to about 5k from 10k, and chunks about 2k ES. Both hits together nearly kills me, leaving my ES pool at 1k, and molten shell completely destroyed.

Here's the flameblast tank: https://www.youtube.com/watch?v=YdyUrMcMpN8
Here's a build overview, if interested: https://www.youtube.com/watch?v=3tk1Ke2Fiw8
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Revak a écrit :
Tanky and fast build, but at red map bosses the single target dps is kinda low, even more so at the Atlas Guardians.

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What should I improve next?


Yeah dude im probably at the same situation, wolfie could you maybe make a guide how to convert from Voltaxic Rift started to endgame? What to prioritize etc. Because with almost same build as Revak im lacking single target so badly, ive got large cluster jewel with wicked pall, touch of cruelty,unholy grace and it didnt help much ;c
hello, want to change in your version of build, what i need do first?

@aurican65 your build looks crazy expensive, but im always looking for variations so maybe i will check it when i get enough money late in the league :)

Personally i has been playing this build whole harvest (cleared everything and hit lvl 97 for the first time) and i started with it again this league. It is not as league starter friendly as other might be but really pays of later in the league.

My three cents/additions to the build that might be usefull for someone:

For single target dps: additional arrow and head enchant are big additions. The biggest upgrade will be prolly swapping vrift to either darkscorn or crafted elder bow. It is also important to have long enough duration for wither stacks, those give alot of dps when stacked and since blast rain has only 20% chance to add stack, we need to increase our chances with duration and as many arrows as possible. Helmet should also have craft that increases duration of ailments on focus - this is also huge dps increase if you play correctly.

Playstyle: this build requires some kind of rotation, if you just want to push one button and thats all, it wont work, but it also gives satisfaction from learnig.

Single targed rotation: start with blast rain, let it hit target for few seconds to stack wither, move close to target, pop your focus and then start shotting fully charged scourge arrows, after that you just pop your blast rain and scourge arrow ocasionally while waiting for focus being off cd.

For dying from one shots: flesh and stone aura is your friend, if you not use it, you should because its one of the best defences we have. It is also important to understand that you need to have high enough hp pool to survive huge hits. From my experience from previous league, i limited one shots by huge margin when i hit around 5k life.

For AOE clear: big cluster jewel with unspeakable gifts is in my opition best clear option for this build we have without some super crazy investments - this together with additional spore from head enchant will allow you to super fast farm of t16 maps.

So for the end, my thoughts on how to go forward with this build.
- double fortify on focus on chest - seems very strong option if combined with the rotation i described for single target - thats what im testing now
- multiple alternate quality gems will be also very nice for this build:
- crawler giving wither stacks
- increased duratation of ailments on mirage archer and withering touch
For those lacking single target damage - check your character builds and also prioritize the following:

1) Make sure your hit chance is above 95%
2) make sure with HOAG your chance to poison is 100%
3) Get a source of +1 arrows
4) Helmet enchant / 6 link / despair curse / cluster jewels
5) Elder thicket bow was an insane buff for me
6) POB and make sure the points you're using are optimal and not subpar compared to other things

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