Delirium Statistics
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" Challenge rewards are lame this league. :( | |
" Here's some truth, or a "development manifesto" if you will. Delirium sucks donkey dick and we stopped playing. | |
This is by far worst league yet performance wise and no matter what challenges are or rewards are, people are leaving because they cannot play this game at all. Everything tanks fps and cranks latency up which makes new league mechanic unplayable. When you do get lucky and game decides to work for a few minutes you can't see shit on screen because everything is just a big mash of aoe effects.
And can we have something else for a change than shitty pair of wings and a cape? Or portals. I am sick and tired of grinding boring challenges or even worse RNG based ones just to get same shit every league. Even if i did enjoy this game before, making game unplayable and chasing same rewards every league sure did made me hate it. Oh and kill and be killed play style sure got boring fast, what is the point of all the defence gear when it's pointless, everything oneshots anyways. You might as well remove it and give everyone 1hp. |
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" Blight league one month in: 20% of players have completed 12 challenges and earned the Blight Helmet. 4.8% of players have completed 24 challenges and earned the Blight Portal Effect. 0.65% of players have completed 36 challenges and earned the Blight Wings. Harbinger same: 29.71% of players have completed 12 challenges and earned the Harbinger Challenge Eyes. 5.26% of players have completed 24 challenges and have earned the Harbinger Challenge Crown 0.47% of players have completed 36 challenges and have earned the Harbinger Character Effect Legion under 4 weeks: 18.15% of players have completed 12 challenges and earned the Monolith Helmet. 2.65% of players have completed 24 challenges and earned the Monolith Aura. 0.31% of players have completed 36 challenges and earned the Monolith Wings. Betrayal one month: 24.26% of players have completed 12 challenges and earned the Betrayal Helmet Attachment. 6.19% of players have completed 24 challenges and earned the Betrayal Aura Effect. 1.08% of players have completed 36 challenges and earned the Betrayal Cloak. Metamorph: 24.14% of players have completed 12 challenges and earned the Metamorph Footprints Effect. 5.82% of players have completed 24 challenges and earned the Metamorph Weapon Effect. 1.32% of players have completed 36 challenges and earned the Metamorph Portal Effect. And now: 17.85% of players have completed 12 challenges and earned the Delirium Horns. 1.95% of players have completed 24 challenges and earned the Delirium Cloak. 0.32% of players have completed 36 challenges and earned the Delirium Wings. Is anything but usual. In fact, a heavy decline considering is a time when people are stuck in front of their computers. | |
'' Delirium's set of challenges more difficult than Metamorph's? Are you less interested in these rewards? ''
WWWWwwwhat? You guys can see the drop on fps right? you guys can see ALOT pple stoping to play because you guys are killing our fps right? Havoc, tytykiller not even pass the first week one because there is NO fps e tons of lags, you guys are killing our game That was a step back, I hope you guys reflect that it has nothing to do with the difficulty of the challenges, but the game, as sometimes a step back is good to get a impulse to move forward, IF YOU GUYS SEE THE REAL PROBLEM GODAMNIT! Dernière édition par ggezthx, le 10 avr. 2020 12:45:35
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Why not graph how many times game crashes due to too much crap on screen in late stage simulacrum......
Shitysushi - Arrow shooting build.
Sendeliriante - hollow palmer | |
The timed Delirium mechanic is no fun. For me, it's the worst league.
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this league sucks, i can't even play once the fog is up
simulacrum is Path of Power Point for me | |
give us a game we can play with a medium end pc!
only those who have good graphics cards can play juiced maps |