[3.12] Hasunic's Toxic Rain / Caustic Arrow Trickster | Leaguestarter | Ailment Immunity | SSF
I prefer frenzy on hit tbh. It's very strong and let's you ditch the charge generation nodes
[3.9]Hasunic's Toxic Rain Trickster: https://www.pathofexile.com/forum/view-thread/2712106
[3.7]Voidforge Flicker Strike Slayer: https://www.pathofexile.com/forum/view-thread/2532214 [3.7]Oni-Goroshi Fire Vaal Reave Zerker: https://www.pathofexile.com/forum/view-thread/2583978 |
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Thank you for the kind words ktz. I agree with the karuu jewel, and I've actually been trying to fit one into my own build. It is a realy easy fix to getting strength over dex while providing Es and life.
I will make a list of useful mods to look for since it also has alot of non useful. I think the best location would be near shadow with so many major nodes close by and maybe it would be worth speccing out of the Templar region for depending on the extra mods. [3.9]Hasunic's Toxic Rain Trickster: https://www.pathofexile.com/forum/view-thread/2712106
[3.7]Voidforge Flicker Strike Slayer: https://www.pathofexile.com/forum/view-thread/2532214 [3.7]Oni-Goroshi Fire Vaal Reave Zerker: https://www.pathofexile.com/forum/view-thread/2583978 |
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can you add leveling trees on your pob please.
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" There's a levelling tree in the build section and I also explain where to go in the video. [3.9]Hasunic's Toxic Rain Trickster: https://www.pathofexile.com/forum/view-thread/2712106
[3.7]Voidforge Flicker Strike Slayer: https://www.pathofexile.com/forum/view-thread/2532214 [3.7]Oni-Goroshi Fire Vaal Reave Zerker: https://www.pathofexile.com/forum/view-thread/2583978 |
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mana management is pretty hard with just 1 -mana cost ring. also i dont really understand how to work this up from league start to finished build since theres so many lategame things it relies on
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Manaissues can be fixed with clarity/mana regen/higher mana.
I've suggested rare items and affixes on all slots. [3.9]Hasunic's Toxic Rain Trickster: https://www.pathofexile.com/forum/view-thread/2712106
[3.7]Voidforge Flicker Strike Slayer: https://www.pathofexile.com/forum/view-thread/2532214 [3.7]Oni-Goroshi Fire Vaal Reave Zerker: https://www.pathofexile.com/forum/view-thread/2583978 |
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"Reserve less mana, use enduring mana flask, use jewel with +mana on hit are valid options too except what Hasunic listed already. Anyway order of upgrade should be: - get enough life / resistances - get at least lvl 20 toxic rain and a +2 bow skill weapon (usually cheap) with at least a 5-link - work towards lvl 21 toxic rain / 6-link - work towards +3 bow and at least +3 empower (+4 is a luxury) - upgrade other dps parts that you can't get for cheap (things like quiver or amulet) The build can function just using generic life / resistances armor and majority of your damage comes from the bow / gem levels. Awakened supports are nice, but can be delayed until the supply of them gets to accessible price range later in a league. P.S. Instead of cyclopean coil you can just use ailment removing flasks, and normal stygian vise or even leather belt. Dernière édition par Viktranka#3883, le 7 mars 2020 22:50:47
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Just did a full reset SSF run Act1-Act10.
It took about 4 hours and 50 minutes including two breaks. I died 3 times sadly. The VoD is being processed atm, and I will upload it to the video section. I noticed that I forgot to spec 7 points after I did merc lab, I dunno what happended, lol. The Gear
Spoiler
[3.9]Hasunic's Toxic Rain Trickster: https://www.pathofexile.com/forum/view-thread/2712106
[3.7]Voidforge Flicker Strike Slayer: https://www.pathofexile.com/forum/view-thread/2532214 [3.7]Oni-Goroshi Fire Vaal Reave Zerker: https://www.pathofexile.com/forum/view-thread/2583978 |
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Full Act1-Act10 SSF Leaguestart run: https://www.twitch.tv/videos/563600552
[3.9]Hasunic's Toxic Rain Trickster: https://www.pathofexile.com/forum/view-thread/2712106
[3.7]Voidforge Flicker Strike Slayer: https://www.pathofexile.com/forum/view-thread/2532214 [3.7]Oni-Goroshi Fire Vaal Reave Zerker: https://www.pathofexile.com/forum/view-thread/2583978 |
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" Is caustic arrow important to level? Or is it just a bit faster trough the acts? |
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