[3.12] Hasunic's Toxic Rain / Caustic Arrow Trickster | Leaguestarter | Ailment Immunity | SSF
"Yeah but isn't it unrealistic to assume all 8 overlap? |
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Someone on mention that base amount of projectiles hit is 4 and then you can hit with 1 more per 50% increased aoe.
Dunno if it's right, but sounds like a fine way to calculate it. [3.9]Hasunic's Toxic Rain Trickster: https://www.pathofexile.com/forum/view-thread/2712106
[3.7]Voidforge Flicker Strike Slayer: https://www.pathofexile.com/forum/view-thread/2532214 [3.7]Oni-Goroshi Fire Vaal Reave Zerker: https://www.pathofexile.com/forum/view-thread/2583978 |
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its is possible if you count 8 more arrows from mirage archer too :D
his dps is not shown in pob at all ps: thats why i said additional arrows are for pob warriors :D everything can be cleared with CA :D Dernière édition par Sonidox#3895, le 28 juil. 2020 05:49:41
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" So i went back to life version. Rocking these items atm: |
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" What do you mean? I got 100% avoid ailments, interested in improving tanking without sacrificing much dps |
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Not really sure what I can improve on in my gear, if anyone has any suggestions, besides dual influence gloves which I dont want.
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Looks pretty done to me. Push, for 100, create a new chest or a new build.
How is your survivability? You don't stack much Es from what I can tell How often do you proc tailwind? I didn't have muvh success with it myself. How's killing A8 without ailment avoidance? [3.9]Hasunic's Toxic Rain Trickster: https://www.pathofexile.com/forum/view-thread/2712106
[3.7]Voidforge Flicker Strike Slayer: https://www.pathofexile.com/forum/view-thread/2532214 [3.7]Oni-Goroshi Fire Vaal Reave Zerker: https://www.pathofexile.com/forum/view-thread/2583978 |
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Essence drain actually does not feel that bad. My map clear is pretty good around t13 right now. The new intensify + increased Aoe realy helps contagion spread and blight feels a bit like using toxic rain.
I also crafted these tings on ssf hc so far, the rest of my gear isn't worth mentioning. I plan on removing the chaos res, a defence mod so I can multimod +2 gems :) [3.9]Hasunic's Toxic Rain Trickster: https://www.pathofexile.com/forum/view-thread/2712106
[3.7]Voidforge Flicker Strike Slayer: https://www.pathofexile.com/forum/view-thread/2532214 [3.7]Oni-Goroshi Fire Vaal Reave Zerker: https://www.pathofexile.com/forum/view-thread/2583978 |
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H Hasunic, wanna thank you for this fantastic build, I just hit 36 challenges with a breeze. I used it as a starter and kept playing till now. All content is easily farmable and doable except Hall of the Grandmaster (At least for me).
I am sitting at 6.4MShaper DPS and 7750ehp and level 97. Even thinking if I push for lvl 100 now, this build is so amazing tanky. So for people who wanna try out this build I can highly recommend I did all content such as Uber Elder, Uber Atziri, Cortex, several A8 Sirius kills, conqueres, delve boss +83. Also the fact, you can run any map mod is fantastic (No regen is a pain though) I also tried "get frenzy charge on hit" on chest but it didn't work out for me, doesn't prog during mapping and the boss is dead until I get 3 frenzis up (I am only using toxic rain, I don't like caustic arrow). Using also "Aspect of the Spider" instead of Discipline (Spider reserves less mana compared to discipline) What I am missing is a helm enchant then I think I am done with this build in terms of upgrades. Crafting Bow and Quiver is quite easy this league, amulet and belt is little more difficult to get (Specially the belt I bought in the end) Total I spent around 15-20 ex in gear, but the build will work just fine with 5-10ex. Never played such a well balanced build with such low investement. Again thanks so much Hasunic! Dernière édition par Joybringer75#6579, le 28 juil. 2020 03:06:03
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" Cant create a new chest, my rules for my gear is it can only be hunter, and explody is crusader, haha, Sirus 8 is easy, usually deathless, once in a while ill stand right in front of the beam and die like an idiot, but overall it takes about 2 minutes and he melts. I never cared for the whole ailment immunity thing people do. Survivablity overall is really good, I dont die outside of my own mistakes, and I only put tailwind on the boots because it was easy and if it procs, its a nice little bonus. Dernière édition par chaelp#2773, le 28 juil. 2020 09:58:51
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