3.9| Stress-Free PoE - TRIGGER HAPPY |SSF the Atlas w/ 1 Button & Any Gear|Dungeon Crawl PoE!

What is the best sword to use with this build?
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Royella a écrit :
Thanks Wrecker, this is a great build and very fun to play...A little secret? My six year old can play this build with no problems :) Literally the only POE build I can say that about! Yes, I find the lacerate/impale combo works very well. I liked bladestorm but just couldn't say no to that 40% enchant when it hit. I have been focusing on farming watchstones with my totem build and am sitting at 31/32 so I will get back on this build very soon and am looking forward to it. Thanks for the compliments on my gear, every piece was hard earned!
Ha ha! I let my kids play my builds too Royella! Fun times. They love picking up garbage though ;). Thanks for the compliment :). I'm glad you (and your family) are enjoying the build.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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RiverGenie a écrit :
You know sometimes even one button builds are too much effort

https://youtu.be/1ds3C0mLuvk

Heh hope you don't mind me posting this.

I know I am still levelling and I don't imagine I will be doing this in maps but it still made me laugh when I did this.

Thanks for a great build and I am excited to see how far I can take it.
ha ha RiverGenie!

That's awesome. Thanks for the video! I freaking love the trigger skills. Good job! Post as many videos as you like :).

Thanks for the thanks! I'm glad you're enjoying it so much.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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Eazy E 4590 a écrit :
What is the best sword to use with this build?
Hey Eazy E 4590!

If you're talking sword, and not axe, you'd be looking at a nicely rolled rare.

- Increased physical damage %
- Increased flat physical damage
- Attack speed

Check out this site (http://poedb.tw/us/mod.php?cn=One%20Hand%20Sword) to see the value of all the tiers that can be rolled.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
My build is pretty much similar but instead un boosting hp in the tree I went for 1hand physical damage path I already had 6.2k hp so I felt like it was useless and that 90% physical was more interesting
I havent tried to do the ubers yet but I dont feel like they are gonna be a problem. The build cost me around 90 ex
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Jayzus187 a écrit :
My build is pretty much similar but instead un boosting hp in the tree I went for 1hand physical damage path I already had 6.2k hp so I felt like it was useless and that 90% physical was more interesting
I havent tried to do the ubers yet but I dont feel like they are gonna be a problem. The build cost me around 90 ex
Hey Jayzus187!

Good job! I hope your build is doing well for you. Which Ubers are you referring to? What did you spend 90Ex on that's a lot of cash! Good for you Money Bags!
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
I'm still cruising along, just hit level 86 last night. I'm into yellow maps but still doing the lower level ones to find the first watchstones (still need the yellow one, can't buy a map in that corner).

I have 3 of the 6 final labs so still looking to get my final ascension points. I've been mining and even though I'm playing SSF, I've been focusing a lot on the 2 chaos unID'd recipe to build a base of currency for experimenting in standard after the league. I'm around 115 Chaos so far, no Exalted yet, but I'm just getting to true end game.

I had no problem with the Blue conqueror, she went down fast. I'm still looking for gear upgrades and feel like my life is so low, back below 5k after adjusting passives to get Resolute Technique. That said, I don't die much since I've maxed my resists and have Chaos up about 20%.

Still hoping for a big weapon, I'm considering switching back to my other sword as it was much faster attack speed, which I think helped bump the dps despite slightly lower base physical damage.

I think the main difference in my build is I've kept Vaal Double Strike 4-linked as my boss-killer/helper. I can bring up the clones and they chop down the metamorphs while I leap-slam around to leech off the boss packs and then come back to finish them. It's been very smooth so far. Looking forward to getting past the T10 maps and seeing if I can find some better gear with better mods while maintaining my resists.
Forgot to mention, finally a stash tab sale! I was able to get a map tab and also another 6 regular tabs as I'm a hoarder. I can definitely appreciate having the map tab as well as the currency one.

Now I'm trying to get enough challenges to hit 12 and keep moving up. I'm aiming for level 90 this league.
Hi there.


I'm starting with this build, as it seems like a good build to follow for somone new to meele characters. I do have a question, I can't seem to find the Ascendancy points on the guide, and which ones to pick first?

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Warrie_D a écrit :
Hi there.


I'm starting with this build, as it seems like a good build to follow for somone new to meele characters. I do have a question, I can't seem to find the Ascendancy points on the guide, and which ones to pick first?



From the first post:

As you go through the game you'll come across Trials of Ascendancy. Starting in Act 3 you'll see their value. Once you have completed all 6 of the first set of trails, you'll get to attempt your first Labyrinth (lab). Good luck! Upon completion Choose Gladiator. You get two ascendancy points per lab. There are four labs for a total of 8 points. (Redoing the same lab difficulty will not reward you with more ascendancy points if you've already completed it.)

You can spend your points in any order you like. My preference is as follows (defense first):
- 1st Two Points - Painforged. Busy little guy. You get block chance if you didn't block a hit, extra damage if did block, you can't be stunned if you blocked a hit (that's a biggie), but sexiest of all...your counter attacks (Riposte, Reckoning, and Vengeance) deal double damage :).
- 2nd Two Points - Versatile Combatant. This node fixes our spell block chance. With this node, our block chance for spells always equals our attack block chance. Our max spell block chance also increases with the max attack block chance.
- 3rd Two Points - Violent Retaliation. Lots of goodies here. This increases our maximum chance to block from the normal 75% cap to 79%, we get increased Physical Damage for each block in the last 10 seconds (bonus damage while clearing), lots of damage if we've blocked damage from a Rare or Unique enemy in the past 10 seconds (good for boss battles), and additional block chances for each block we've done in the last 10 seconds.
- 4th Two Points - Arena Challenger. This skill revolves around Challenger Charges which can only be earned with this node. Challenger Charges improve your attack and movement speed by 2% per node, capping at 10 nodes (20%). This is the skill that simplifies the Blood and Sand aura set. IF you care to switch between those auras/stances and guarantee your 10 Challenger Charges, use Sand Stance to kill Normal and Magic enemies, and Blood Stance to kill Rare and Unique enemies.

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