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sky_ace a écrit :
The variant im going to use for this will be a cobra lash qual 2 damage for each remaining chain, this will be coupled with snipers mark to provide the culling on marked targets, and multiple projectiles. This should greatly help the single target damage with 45% increased damage with hits and ailments to marked targets from tree.
malevolence #3 looks good 10% increased damage with ailments, given solo
I was also thinking Sniper's Mark with Marked for Death to get Culling Strike, it's in such a convenient spot for us that it's hard to ignore.
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Posté pardumptruckzzz#5135le 17 sept. 2020 à 16:53:27
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dumptruckzzz a écrit :
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sky_ace a écrit :
The variant im going to use for this will be a cobra lash qual 2 damage for each remaining chain, this will be coupled with snipers mark to provide the culling on marked targets, and multiple projectiles. This should greatly help the single target damage with 45% increased damage with hits and ailments to marked targets from tree.
malevolence #3 looks good 10% increased damage with ailments, given solo
I was also thinking Sniper's Mark with Marked for Death to get Culling Strike, it's in such a convenient spot for us that it's hard to ignore.
You have culling strike support with Herald of Agony
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TorsteinTheFallen a écrit :
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dumptruckzzz a écrit :
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sky_ace a écrit :
The variant im going to use for this will be a cobra lash qual 2 damage for each remaining chain, this will be coupled with snipers mark to provide the culling on marked targets, and multiple projectiles. This should greatly help the single target damage with 45% increased damage with hits and ailments to marked targets from tree.
malevolence #3 looks good 10% increased damage with ailments, given solo
I was also thinking Sniper's Mark with Marked for Death to get Culling Strike, it's in such a convenient spot for us that it's hard to ignore.
You have culling strike support with Herald of Agony
Would allow build to have slightly more mana available by preference, and cheaper/easier to get enlightened 3 over 4 with the full build.
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Posté parsky_ace#7626le 17 sept. 2020 à 18:13:14
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the uber version is good with venom gyre? does i need to change anything for that skill? uber version is like an upgraded version of your old build? is there any reason to play the other version?
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Posté parzakariusqc#1505le 17 sept. 2020 à 19:29:35
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Have you seen the alternate quality for plague bearer?
Alternate Quality 2 10% reduced Chaos Damage taken while Incubating
This seems like a great addition to a souped up Divine Flesh version of the build.
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Posté parNitainExtract#0691le 17 sept. 2020 à 20:24:39
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Hey,
Could u explain why u use the winddancer Keystone? (Count hits when u dogde or Block too?)
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And other question, why u dont use plague bearer ?
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zakariusqc a écrit :
the uber version is good with venom gyre? does i need to change anything for that skill? uber version is like an upgraded version of your old build? is there any reason to play the other version?
Yeah you can.
Older version might be little easier to put together. It doesn't require helmet enchant and Uber does, also lvl21 Withering Step... But it will work.
Amulet anointment is different for Venom Gyre.
Uber requires catalysts so you can squeeze last bit of life from belt and so on...
Original version also has more dps and might be faster mapper since you can use Quicksilver flask...
Small things like that.
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DennisundNutella a écrit :
Hey,
Could u explain why u use the winddancer Keystone? (Count hits when u dogde or Block too?)
Main advantage of Wind Dancer is vs bosses like Sirus. You dont get hit often but when you do it's a barrage of spell. In that moment you will benefit from 20% less damage taken.
Uber has enough armour to use it.
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DennisundNutella a écrit :
And other question, why u dont use plague bearer ?
Late game it doesn't have big impact. You can use it if you want.
It's best for leveling and up until the red maps.
It's in the Vennto's leveling guide.
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